Lightsmark 2008 is multiplatform benchmark with next generation lighting effects - realtime GI, color bleeding, penumbra shadows. 2008 release greatly improves rendering speed and quality (new per-pixel indirect shadows), extends support from Windows to Linux, adds native 64bit versions. Despite effects never seen even in modern games, Lightsmark runs on all OpenGL 2.0 compliant cards. It is licensed under Creative Commons, with front-end source code included.
Aug 07, 2008 | Category: Applications •