Part of the Khronos Group


Lightfeather 3D v 0.7.0 has been released - now supports GLSL and Cg shaders

The new version of Lightfeather 3D engine, an open source 3D Engine for Mac, Windows and Linux, now supports the use of GLSL and different renderpipelines. The Wx-Renderwindow integration was improved, the scene-loading and saving has been enhanced, particle systems can now have multiple emitters and the guidesigner has been improved.

Mar 26, 2008 | Category: Developers


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