Part of the Khronos Group


Image filtering using the OpenGL Shading Language

This tutorial discusses how to use the OpenGL Shading Language to implement standard image processing filters like you would find in PhotoShop. Code is provided for: blur (Gaussian Filter), de-dusting (Mean Filter), edegs detection (Laplacian Filter), emboss and sharpness.

Dec 13, 2005 | Category: Developers


<< Back to main

Column Footer