The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers


How to get Tessellation shaders working in Mac OSX

After GpuTest said it could do tessellation shaders under mac OSX i decided to investigate how to do this as it’s an undocumented feature. This blog post shows how to define the tessellation control and evaluation shaders under mac osx and also how to enable the drawing of GL_PATCHES.

May 13, 2013 | Category: Developers


<< Back to main