Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Loading

 

Horde3D SDK v0.60 adds softened shadows to OpenGL 2.0-based engine for rendering animated crowds

Horde3D is a small open source OpenGL 2.0-based 3D rendering engine with a simple and intuitive interface and is particularly suitable for rendering large crowds of animated characters. The new v0.6.0 adds a basic shadow mapping implementation with softening of shadow edges.

Nov 01, 2006 | Category: Developers

Comments

<< Back to main

 
Column Footer