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Horde3D SDK v.0.5 OpenGL 2.0-based lightweight engine for rendering large crowds of animated characters

Sep 25, 2006

Horde3D is a small open source OpenGL 2.0-based 3D rendering engine. It is intended to offer the stunning visual effects expected in next-generation games while at the same time being as lightweight and conceptionally clean as possible. It has a simple and intuitive interface accessible from virtually any programming language and is particularly suitable for rendering large crowds of animated characters. The first version of the Horde3D SDK is now available for download. It includes the compiled binaries, the complete documentation and a sample application with source code that shows how to use Horde3D with a simple crowd simulation (Screenshot). The source code for the complete SDK will be released later when it is finally cleaned up.