Here is an article that explains the current state of hardware tessellation on Radeon graphics cards and how to use it in OpenGL. A demo showing tessellation in real time is provided.
Feb 10, 2010 | Category: Developers •
OpenGL is a registered trademark of SGI Website Copyright ©1997-2016 Khronos Group. All rights reserved.
OpenGL.org organization managed by Gold Standard Group and website maintained by Out of Control