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GLUS for OpenGL 3.x and one more OpenGL 3.2 example program released

The website has updated the OpenGL 3.2 and GLSL 1.50 example programs and added one more example program (Geometry Shader). Also, GLUS is introduced and used. GLUS in an OpenGL 3.x helper library, useful for rapid prototyping.

Jan 29, 2010 | Category: Developers


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