GLSHell v2.0 script interpreter adds support for OpenGL FBO extension

GL shell is a script interpreter based on bytecode compiler from Unigine engine.  GLSHell v2.0 adds increased speed,  a new ‘Mesh’ class with hardware support of shadow volumes and EXT_framebuffer_object extension support. The download includes 15 demos including Mandelbrot fractal, hardware IFS fractals, GPU ratytracing, 2D metaballs, GPU knots, paralax mapping, hardware shadow maps, stencil shadows, and more.

Jul 28, 2005 | Category: Developers

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