gDEBugger v2.5 adds beta OpenGL ES version and new step commands so you can watch the scene as it is rendered
gDEBugger is a powerful OpenGL and OpenGL ES debugger and profiler that traces application activity on top of the OpenGL API to provide the necessary information to find bugs and to optimize application rendering performance. The new v2.5 contains the first public gDEBugger ES beta version, bringing all of gDEBugger’s debugging and profiling abilities to the OpenGL ES developer’s world. In addition gDEBugger ES acts as an emulator for OpenGL ES when working on Windows PC while using its own OpenGL ES implementation. (to test follow the steps at http://www.gremedy.com/gDEBuggerES_setup.php). V2.5 also introduces a “Draw Step” command that allows the user to step between OpenGL draw commands with a single button click. Together with the new “Interactive Break” ability it enables the developer to watch the scene as it is being rendered.
Jul 26, 2006 | Category: Developers •