Now that OpenGL ES has become established in the cell phone market, other industry sectors are showing interest including game consoles, which typically use proprietary APIs. A spokeswoman said Sony Computer Entertainment is investigating the use of OpenGL ES on its platforms. To date, Sony has used proprietary APIs that changed with each product generation, forcing developers to rewrite game code. The company’s next console will be its first to use the Cell processor will span multiple product generations so it will benefit from a common API.
Jul 13, 2004 | Category: General •