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G3D open source 3D engine with OpenGL 2.0 support adds 2D rendering

G3D is a BSD open source 3D engine that supports real-time rendering, off-line rendering, back-end game server management of 3D worlds, and use of graphics hardware for general purpose computing. It supports OpenGL 2.0, depth textures, AABSPTree Frustum Culling, and access to programmable hardware using the OpenGL Shading Language. The new v6.05 beta 2 adds support for 3DS files, 2D and video rendering, wxWidgets integration, and performance improvements in the networking API.

Apr 06, 2005 | Category: Developers

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