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G3D Engine v6.06 adds support for OpenGL Shading Language on ATI boards

G3D is a BSD open source 3D engine that supports real-time rendering, off-line rendering, back-end game server management of 3D worlds, programmable hardware using the OpenGL Shading Language, OpenGL ARB assembly, NVIDIA assembly, and Cg specifications and OpenGL 2.0 support. The new v6.06 adds anisotropic textures, support for the OpenGL Shading Language on ATI hardware, and OpenGL profiling stats on RenderDevice.

May 26, 2005 | Category: Developers


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