Part of the Khronos Group

 

formZ solid and surface modeler adds OpenGL API-based shadowed renderings and new lighting

formZ is a general purpose solid and surface modeler with an extensive set of 2D/3D form manipulating and sculpting capabilities. It uses the OpenGL API for rendering on MacOS X and Windows. The new v5.0 adds a new API for developing extension, interative OpenGL API-based shaded rendering with shadows, new primitives, a frame tool, smooth parametric text, and news types of lighting and rendering.

Dec 09, 2004 | Category: Applications

Comments

<< Back to main

 
Column Footer