The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers


Espresso3D v0.4 Java/OpenGL API-based engine adds multitexturing and ARB point sprite support

Espresso3D is a high performance OpenGL API-based real-time 3D engine for Java.  The new v0.4 adds 2D and 3D sound support, multi-texturing, automatic point sprite support when a video card supports it, bounding-box collision detection, and a completely re-written rendering core for much better performance

Jun 03, 2005 | Category: Developers


<< Back to main