Equalizer is an open source programming interface and resource management system for scalable multipipe OpenGL API-based applications. An Equalizer application can run unmodified on any visualization system, from a singlepipe workstation to large scale graphics clusters and shared memory visualization systems. Compared to other cluster-rendering software, it does not replace the OpenGL library but parallelizes and distributes the application’s rendering code for optimal performance. Version 0.1 (Linux and Mac OS X) is the first release intended as a preview and evaluation snapshot for application developers early adopters. It supports parallel rendering on distributed and shared memory systems, scalable passive stereo rendering, head tracking and more.
Nov 01, 2006 | Category: Developers •