Drome Engine is a 3D game engine written in C++ and using the OpenGL API. It currently supports dynamic lightmaps, stenciled shadow volumes, sky domes, shaders, particle effects, and TrueType fonts (using FreeType 2). The new v0.2.8. includes a a first-person perspective demo and 3 maps/levels.
Jun 24, 2004 | Category: Developers •