Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Loading

 

Drome 3D engine supports OpenGL API shaders

Drome Engine is a 3D game engine written in C++ and using the OpenGL API.  It currently supports dynamic lightmaps, stenciled shadow volumes, sky domes, shaders, particle effects, and TrueType fonts (using FreeType 2).  The new v0.2.8. includes a a first-person perspective demo and 3 maps/levels.

Jun 24, 2004 | Category: Developers

Comments

<< Back to main

 
Column Footer