Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Loading

 

Driving Ultra High Resolution Displays with OpenGL

Ian Williams explains in this presentation how to drive ultra high-resolution displays. Ian discusses OpenGL quad-buffered stereo, the newly published WGL_NV_gpu_affinity extension for GPU affinity when driving multiple GPUs concurrently, and how to configure OpenGL swap groups to coordinate the buffer swaps of multiple GPUs with the NV_swap_group extension.

Oct 14, 2008 | Category: Developers

Comments

<< Back to main

 
Column Footer