Driving Ultra High Resolution Displays with OpenGL

Ian Williams explains in this presentation how to drive ultra high-resolution displays. Ian discusses OpenGL quad-buffered stereo, the newly published WGL_NV_gpu_affinity extension for GPU affinity when driving multiple GPUs concurrently, and how to configure OpenGL swap groups to coordinate the buffer swaps of multiple GPUs with the NV_swap_group extension.

Oct 14, 2008 | Category: Developers

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