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Crystal Space is looking for engine/OpenGL programmers to work on their new Shader-savvy renderer

Crystal Space is an Open Source 3D engine that runs on Linux, Windows, and MacOS/X. The new in-development renders supports OpenGL 1.5 features like shaders (CG, vertex and fragment shaders), stencil shadows, etc. The renderer design is working and most important things are done. However, there are still a lot of missing features and there is a lot of testing, performance tweaking, and bug hunting that needs to be done.

May 07, 2004 | Category: Developers


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