Ch is an embeddable C/C++ scripting interpreter for cross platform scripting, 2D/3D plotting, shell programming, numerical computing and embedded scripting. It supports the OpenGL API under Win32, Unix, Linux, and Mac OSX for cross platform scripting without compilation. Ch can be easily embeded or plugin into other C/C++ application programs as a scripting engine for games etc. The new embedded Ch v5.1 enhances scripting with thread handling. It allows you to abort an embedded Ch scripting thread at runtime. It also supports MingW for SDK and Embedded Ch.
Oct 05, 2005 | Category: Developers •