BuGLe is an open source tool for OpenGL API code debugging, implemented as a wrapper library that sits between your program and OpenGL. It allows a developer to view OpenGL state at any time. The latest release includes nearly all of the state listed in the specification. This includes the ability to view OpenGL Shading Language shader source, info logs, values of uniforms and generic attribute bindings. Both GL_ARB_shader_objects objects and core OpenGL 2.0 shaders and programs are supported.
Feb 21, 2005 | Category: Developers •