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Ardor3D - a Java based OpenGL scenegraph engine - releases 0.6

Ardor3D’s development team is proud to announce the 0.6 release of their API. This new release features several new major features such as CPU and GPU based skinning, “MegaTexture” support, procedural terrain and image generation, an Ardor3D based user-interface system, improved automatic resource cleanup and much more.

Nov 23, 2009 | Category: Developers

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