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AmanithVG v1.0 vector graphics library uses OpenGL 2.0 for hardware-accelerated vector graphics

AmanithVG engine is a cross-platform OpenVG 1.0 work-alike for accelerated vector graphics. It is entirely built on top of the OpenGL (or OpenGL ES) API with support for shaders, so using off-the-shelf hardware acceleration, it can achieve greatly enhanced performance over software rasterizers, especially in terms of full screen / high resolution animations and complex special effects (e.g. transparencies, fading, real-time rotoscaling etc.) The new v1.0 build is available on Win32 , MacOS X, Linux , and FreeBSD

Mar 14, 2007 | Category: Developers

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