Part of the Khronos Group


Albert’s Armageddon uses OpenGL 2.0 for special effects

Albert’s Armageddon is an OpenGL API-based Asteroids game that utilizes OpenGL Shading Language Shaders for hardware accelerated special effects.  It’s a free game (currently for Windows), and nearly impossible to beat.

Jan 25, 2006 | Category: Applications


<< Back to main

Column Footer