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OpenGL News Archives

Aika 0.2 Released

Mar 03, 2008

Aika is a simple and powerful Game Engine, written in C++ (without any platform dependence) which you can use on several types of platform (including nintendo ds, symbian, etc). For now Aika uses OpenGL as the main render (because of its ease of use and powerful API) and COLLADA as the main input data file. The main proposal of the engine is to create a portable and easy of use framework to create multimedia content, e.g. games.