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AgentFX V2.1.1 Java/OpenGL API-based 3D engine adds support for shader-skinned models

AgentFX is a platform independent 3D-engine written in Java and uses the OpenGL API to deliver high-end features like real-time shadow volumes and dynamic lights. The new v2.1.1 of AgentFX is mainly an update but also integerates skelton-based models with shaders using Cg language. Tutorials shows how to use shader-skinned skelton-based models.

Jan 28, 2005 | Category: Developers


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