Geist3D is a graphics engine and development studio based on OpenGL 2.0. A beta version is now ready for download at www.geist3d.com. New and improved features include planet-sized terrain rendering, skeletal character animation, rigid body physics, a Lua scripting interface, as well as graphical editors for Petri Nets and the OpenGL Shading Language. We are now inviting beta testers to evaluate Geist3D, and computer artists to participate in creating content for the platform.
Nov 09, 2007 | Category: Developers •