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3DLab’s OpenGL Shading Language demo program adds new shaders

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3Dlabs has released an updated version of the popular OpenGL Shading Languge demo program. This version contains many of the shaders from the newly released second edition of the OpenGL Shading Language book from Addison-Wesley. Several additional shaders from the updated book are available as RenderMonkey files. Shader examples include hemispherical lighting, image-based lighting, and Ward’s BRDF model.

Jan 27, 2006 | Category: Developers


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