Part of the Khronos Group

 

3D GO Screen Saver V3.0 using the OpenGL API

feature graphic

The GO Screen Saver V3.0 uses the OpenGL API to play GO games in 2D and 3D. Features include camera movements, board tags, board in 2D and 3D, and 3D markers. The GL_ARB_vertex_buffer_objects is used to display stones on the 3D board. This feature can be disabled/enabled in real time. The software also include an OpenGL analyser of OpenGL extension support form your video card.

Mar 29, 2005 | Category: Applications

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