ZeusCMD has updated its series of 25 OpenGL ES tutorials to use the GLUT|ES (The OpenGL ES Utility Toolkit) library. GLUT|ES is a GLUT implementation for OpenGL ES, that is based on freeglut. It supports OpenGL ES through the open source Vincent 3D Rendering library and the Hybrid “Rasteroid” implementation. GLUT|ES allows code to be created that is more portable with current and future OpenGL ES implementations.
Nov 21, 2005 | Category: Developers •