Idomoo has chosen modern OpenGL as its rendering technology. Idomoo’s Rendering Technology Specialist, Michael Ivanov explains: “We specifically selected modern OpenGL because – first and foremost – it allows for blazing fast graphic content creation. Its cross-platform compatibility and the API rapid evolution over the last few years fits perfectly with our vision and what we’re trying to do. Previously, we worked on an old fixed pipeline API and it limited our rendering scope in terms of performance and use cases. We also have high hopes to utilize the upcoming Khronos Vulkan API which will hopefully allow us to speed up further our rendering pipeline and add new capabilities in the field of real-time video generation to our toolbox.