OpenGL Headline News
Paulo Miguel Dias updated his Padoka PPA (Personal Package Archive) for Ubuntu 16.04 LTS and Ubuntu 16.10 operating systems to the latest Mesa 17.0.0-git, bringing us OpenGL 4.5 support for Intel Haswell GPUs.
Imagination Technologies announced PowerVR ‘Series8XE Plus’ GPUs this week. The Series8XE Plus GPUs include support for the latest APIs including OpenGL ES 3.2, OpenCL 1.2, Vulkan 1.0 and OpenVX 1.1.
NVIDIA has just published the OpenGL extensions that expose the Pascal GPU architecture’s new hardware features. The extensions are available on GTX 1070 and GTX 1080 GPUs starting with the 367.XX drivers: Single Pass Stereo: GL_NV_stereo_view_rendering; Lens Matched Shading: GL_NV_clip_space_w_scaling; Improved Conservative Rasterization: GL_NV_conservative_raster_pre_snap_triangles; Double Precision Atomic Operations: GL_NV_shader_atomic_float64. Read an overview over these extensions, which complements the programming guide and sample code available in the NVIDIA VRWorks 2.0 SDK.
The Khronos Group announces the immediate availability of the OpenGL SC 2.0 specification for bringing programmable graphics to systems that require system safety certification. The OpenGL SC 2.0 API specification has been developed by the Khronos Safety Critical working group to address the unique and stringent requirements of high reliability display system markets, including FAA DO-178C and EASA ED-12C Level A for avionics, and ISO 26262 safety standards for automotive. Building on the large number of worldwide customer deployments and successful avionics certifications using OpenGL SC 1.0, OpenGL SC 2.0 enables high reliability system manufacturers to take advantage of modern graphics programmable shader engines while still achieving the highest levels of safety certification. The Official OpenGL SC 2.0 feedback forum is online.
GL_ARB_tessellation_shader support for Ivy Bridge and Haswell is now complete. This latest Intel OpenGL 4.0 work will be found in the next Mesa release due out around March.