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OpenGL Headline News

The Vulkan Interview

Aug 02, 2016

Red Gaming Tech had an interview with Tom Olson chair of the Vulkan Working Group, and Neil Trevett President of the Khronos Group. Tom Olson commented “We’re really eager to hear from first-generation developers about what kind of experiences they are having.” Neil Trevett wrote “the rate of Vulkan adoption has been faster than any API that Khronos has ever produced.” There’s a lot of good information on many aspects of Vulkan, head on over and read The Vulkan Interview.

Khronos BOFs from SIGGRAPH Video, Slides and Photos… now online

Jul 28, 2016

Khronos has put online a lot of the BOF content from the SIGGRAPH. There a lots of photos here and here, hi-res video and all of the slides from the presentations.

Mesa driver hits OpenGL 4.5

Jul 27, 2016

Judging by MesaMatrix it would appear that Mesa along with the Intel driver has hit OpenGL 4.5. This is a major milestone and fancy feather in their cap.

Khronos at SIGGRAPH 2016

Jul 24, 2016

Khronos Group is at SIGGRAPH this week. If you are going be sure to bookmark our SIGGRAPH event page containing our complete list of BOFs and Khronos related sessions. We'll have free t-shirts, a Chapters BOF on Tuesday, several Khronos Tech BOFs on Wednesday as well as our famous After Party BOF Blitz where you can meet, ask questions and eat with some of the folks behind the Khronos technologies. Our Wednesday line-up includes:
- OpenVX & OpenCL @ 10am
- OpenCL, SYCL, & SPIR-V @ 11:00am
- WebGL & glTF @ 1:00pm
- Vulkan, OpenGL, & OpenGL ES @ 2:30pm
- and the Khronos After Party @ 6:00pm

Starting today at 2pm and running until Wednesday there is a good selection of Khronos related courses, papers and non Khronos BOFs. Be sure to also check out the Khronos member booths including AMD, Google, Intel, KDAB and The QT Company, MAXON, Microsoft, NVIDIA, Qualcomm and Unity.

Intel’s Mesa Driver Jumps Ahead To OpenGL 4.2

May 18, 2016

The Intel OpenGL 4.2 support landed in Git this morning. The ARB_vertex_attrib_64bit and ARB_gpu_shader_fp64 are now available making the Intel driver ready for OpenGL 4.2 support.

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