The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

OpenGL Headline News

BS Off-Screen Library uses the OpenGL API for massive real-time calculations in X3D visualization

The BS Off-Screen Library consists of a set of OpenGL classes in C++ source code that interface directly to GPU for computational intensive and costly calculations such as matching algorithms. The results of these computations can then be handed to the rendering pipeline of BS Contact VRML/X3D for visualization. This saves time during the rendering and display phase as many calculations can be done in parallel on the graphics cards GPU and on the CPU of the computer.

Jun 26, 2006 | Read article... | Permalink

Read more OpenGL news

Khronos at GDC 2018