GDC 2015: Khronos Sessions - Somethign powerful is coming

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Beyond Porting: How Modern OpenGL Can Radically Reduce Driver Overhead

Category: DevelopersComments

Jul 16, 2014

With SIGGRAPH 2014 around the corner, I felt it fitting to post this Steam dev days talk from earlier this year, featuring John MacDonald and Cass Everitt:

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