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ARB announces widespread adoption of OpenGL 2.0

Silicon Graphics and the OpenGL Architecture Review Board (ARB) talked about the rapid and widespread adoption of the OpenGL 2.0 API and the OpenGL Shading Language from the top manufacturers of real-time 3D graphics cards (Nvidia, API, 3Dlabs) and sofware developers. UGS, one of the largest CAD engineering software developers, has included the OpenGL Shading Language in its products: “Many of our customers work in mixed Windows and UNIX environments and require smooth operation in and between both. No other graphics API approaches the flexibility, ubiquity and performance of OpenGL 2.0.”

Aug 02, 2005 | Read article... | Permalink

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