Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Tag: texture

Page 1 of 3 1 2 3

Search: Search took 0.00 seconds.

  1. Normal mapping pixelates textures

    Started by mccloud35, 11-28-2018 07:21 PM
    • Replies: 2
    • Views: 151
    Last Post: 11-30-2018 10:06 AM
    by mccloud35  Go to last post

    Forum:
    Basic Coding

    • Replies: 1
    • Views: 135
    Last Post: 11-28-2018 02:46 AM
    by Paul Houx  Go to last post

    Forum:
    Basic Coding

    • Replies: 1
    • Views: 225
    Last Post: 11-22-2018 08:36 AM
    by pixie_laluna  Go to last post

    Forum:
    Basic Coding

  2. Alpha Transition Based on FPS ?

    Started by pixie_laluna, 11-16-2018 06:59 AM
    alpha, opengl, texture
    • Replies: 2
    • Views: 200
    Last Post: 11-17-2018 03:47 PM
    by pixie_laluna  Go to last post

    Forum:
    Basic Coding

  3. From PBO to texture => the texture is flipped!

    Started by sampsa, 05-29-2018 08:45 AM
    pbo uploading texture, pixel-buffer-object, tex, texture
    • Replies: 1
    • Views: 494
    Last Post: 05-29-2018 12:44 PM
    by AiJai1  Go to last post

    Forum:
    Basic Coding

  4. rendering only to a part of a texture?

    Started by Utumno, 04-05-2018 02:22 PM
    frame buffer, texture
    • Replies: 2
    • Views: 700
    Last Post: 04-05-2018 06:51 PM
    by Dark Photon  Go to last post

    Forum:
    Basic Coding

    • Replies: 2
    • Views: 853
    Last Post: 03-04-2018 12:26 PM
    by Makogan  Go to last post
  5. render textures with blend

    Started by phil0stine, 01-28-2018 10:52 AM
    blend, texture
    • Replies: 4
    • Views: 874
    Last Post: 01-29-2018 09:01 AM
    by phil0stine  Go to last post

    Forum:
    Basic Coding

  6. Framebuffer outputs black on resize

    Started by McStones, 08-30-2017 04:51 AM
    • Replies: 9
    • Views: 2,763
    Last Post: 09-18-2017 05:50 AM
    by Dark Photon  Go to last post
  7. Understanding of textures

    Started by jitendra2896, 08-06-2017 03:13 AM
    texture
    • Replies: 1
    • Views: 846
    Last Post: 08-06-2017 07:00 AM
    by GClements  Go to last post

    Forum:
    Basic Coding

    • Replies: 1
    • Views: 2,064
    Last Post: 08-03-2017 12:13 AM
    by Silence  Go to last post

    Forum:
    Basic Coding

    • Replies: 2
    • Views: 1,059
    Last Post: 07-29-2017 02:22 PM
    by Dark Photon  Go to last post

    Forum:
    Basic Coding

  8. texture arrays in 3.3

    Started by Sunny_Lime, 04-30-2017 08:45 AM
    opengl 3.3, texture
    • Replies: 9
    • Views: 4,091
    Last Post: 05-02-2017 06:37 PM
    by Sunny_Lime  Go to last post

    Forum:
    Basic Coding

    • Replies: 4
    • Views: 3,059
    Last Post: 11-09-2016 06:05 AM
    by Dark Photon  Go to last post
  9. segfault after glGetTexImage

    Started by _NoName_, 10-22-2016 07:41 AM
    error, texture
    • Replies: 2
    • Views: 2,291
    Last Post: 10-22-2016 08:20 PM
    by Dark Photon  Go to last post
  10. applying texture to the application surface

    Started by Heavybrush, 09-26-2016 08:09 AM
    cga, palette, texture
    • Replies: 2
    • Views: 2,167
    Last Post: 09-27-2016 12:14 AM
    by Silence  Go to last post

    Forum:
    Basic Coding

  11. FBO Texture is black

    Started by Luecxjee, 09-17-2016 07:06 AM
    black, framebuffer, texture
    • Replies: 1
    • Views: 3,869
    Last Post: 09-23-2016 02:48 AM
    by john_connor  Go to last post
    • Replies: 1
    • Views: 2,031
    Last Post: 02-15-2016 05:10 AM
    by GClements  Go to last post

    Forum:
    Basic Coding

    • Replies: 0
    • Views: 1,945
    Last Post: 10-04-2015 10:34 AM
    by Biaspoint  Go to last post

    Forum:
    Basic Coding

  12. Blending bug with uintBitsToFloat

    Started by amoffat, 08-19-2015 01:51 PM
    bits, blending, floatbitstouint, texture, uintbitstofloat
    • Replies: 6
    • Views: 3,688
    Last Post: 08-19-2015 07:12 PM
    by amoffat  Go to last post
    • Replies: 0
    • Views: 1,822
    Last Post: 07-26-2015 05:18 PM
    by Cubby208  Go to last post

    Forum:
    Basic Coding

    • Replies: 1
    • Views: 2,884
    Last Post: 07-25-2015 07:28 AM
    by Alfonse Reinheart  Go to last post

    Forum:
    Basic Coding

  13. Is glReadPixels affected by loaded textures?

    Started by abarrionuevo, 05-11-2015 02:27 AM
    fixed pipeline, glreadpixels, older functionality, opengl, texture
    • Replies: 0
    • Views: 2,027
    Last Post: 05-11-2015 02:27 AM
    by abarrionuevo  Go to last post

    Forum:
    Basic Coding

  14. Downsampling a texture

    Started by LUXO99, 05-09-2015 10:36 PM
    • Replies: 0
    • Views: 2,427
    Last Post: 05-09-2015 10:36 PM
    by LUXO99  Go to last post

    Forum:
    Basic Coding

  15. Draw a bitmap

    Started by Bernd82, 03-02-2015 04:42 AM
    bitmap, delphi, gl_quads, texture, windows
    • Replies: 3
    • Views: 7,458
    Last Post: 03-16-2015 06:11 AM
    by Bernd82  Go to last post

    Forum:
    Basic Coding

Results 1 to 25 of 58
Page 1 of 3 1 2 3