Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Tag: texture

Page 1 of 2 1 2

Search: Search took 0.00 seconds.

  1. Blending bug with uintBitsToFloat

    Started by amoffat, 08-19-2015 12:51 PM
    bits, blending, floatbitstouint, texture, uintbitstofloat
    • Replies: 6
    • Views: 172
    Last Post: 08-19-2015 06:12 PM
    by amoffat  Go to last post
    • Replies: 0
    • Views: 39
    Last Post: 07-26-2015 04:18 PM
    by Cubby208  Go to last post
    • Replies: 1
    • Views: 159
    Last Post: 07-25-2015 06:28 AM
    by Alfonse Reinheart  Go to last post
  2. Is glReadPixels affected by loaded textures?

    Started by abarrionuevo, 05-11-2015 01:27 AM
    fixed pipeline, glreadpixels, older functionality, opengl, texture
    • Replies: 0
    • Views: 271
    Last Post: 05-11-2015 01:27 AM
    by abarrionuevo  Go to last post
  3. Downsampling a texture

    Started by LUXO99, 05-09-2015 09:36 PM
    • Replies: 0
    • Views: 304
    Last Post: 05-09-2015 09:36 PM
    by LUXO99  Go to last post
  4. Draw a bitmap

    Started by Bernd82, 03-02-2015 03:42 AM
    bitmap, delphi, gl_quads, texture, windows
    • Replies: 3
    • Views: 689
    Last Post: 03-16-2015 05:11 AM
    by Bernd82  Go to last post
    • Replies: 4
    • Views: 761
    Last Post: 02-19-2015 12:57 AM
    by abarrionuevo  Go to last post
    • Replies: 4
    • Views: 1,121
    Last Post: 11-30-2014 10:14 AM
    by GClements  Go to last post
    • Replies: 13
    • Views: 5,386
    Last Post: 08-19-2014 06:06 PM
    by MtRoad  Go to last post
  5. Porting RoomTiny to Jogl

    Started by elect, 08-07-2014 12:35 AM
    • Replies: 0
    • Views: 727
    Last Post: 08-07-2014 12:35 AM
    by elect  Go to last post
    • Replies: 1
    • Views: 1,122
    Last Post: 07-20-2014 07:30 PM
    by RaenirSalazar  Go to last post
    • Replies: 0
    • Views: 1,284
    Last Post: 03-20-2014 07:33 AM
    by elect  Go to last post
  6. Encoding id picking into a 16b red component texture

    Started by elect, 02-10-2014 07:02 AM
    opengl 3.3, picking, red, short, texture
    • Replies: 7
    • Views: 2,958
    Last Post: 02-12-2014 01:24 AM
    by elect  Go to last post
  7. Trying to create a sphere in Processing

    Started by hydrodog, 01-24-2014 08:05 PM
    • Replies: 0
    • Views: 1,935
    Last Post: 01-24-2014 08:05 PM
    by hydrodog  Go to last post
    • Replies: 4
    • Views: 2,903
    Last Post: 10-28-2013 08:42 AM
    by arekkusu  Go to last post
  8. Canīt apply viewing transformations to a texture!

    Started by wilker, 10-10-2013 06:14 AM
    soil, soil.lib, texture, transformations
    • Replies: 0
    • Views: 2,917
    Last Post: 10-10-2013 06:14 AM
    by wilker  Go to last post
  9. imageStore when internal format is GL_LUMINANCE16

    Started by driver, 10-02-2013 10:13 AM
    imagestore, opengl, texture
    • Replies: 1
    • Views: 2,559
    Last Post: 10-02-2013 12:51 PM
    by GClements  Go to last post
  10. memory leak? while creating simple textures

    Started by outburst, 09-18-2013 07:09 AM
    leak, massif, memory, texture, valgrind
    • Replies: 3
    • Views: 4,611
    Last Post: 09-18-2013 12:45 PM
    by mhagain  Go to last post
  11. Using textures instead of points in a map OpenGl-ES 2.0

    Started by Hank Finley, 08-23-2013 08:01 PM
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 15,682
    Last Post: 09-09-2013 06:57 AM
    by Hank Finley  Go to last post
  12. Loading a volumetric data set to a 3D texture

    Started by nrst87, 06-20-2013 03:53 PM
    texture, volume
    • Replies: 1
    • Views: 2,229
    Last Post: 06-20-2013 06:35 PM
    by tonyo_au  Go to last post
  13. How to render normals to texture via FBO?

    Started by Alphaomega86, 06-05-2013 07:09 AM
    • Replies: 6
    • Views: 3,812
    Last Post: 06-09-2013 07:53 AM
    by Alphaomega86  Go to last post
    • Replies: 0
    • Views: 2,197
    Last Post: 04-24-2013 12:12 AM
    by openlearner  Go to last post
  14. glTexImage2D crashes with SIGSEGV

    Started by Apoptose, 02-06-2013 07:11 AM
    glteximage2d, opengl 4, segmetation fault, sigsegv, texture
    • Replies: 7
    • Views: 4,793
    Last Post: 02-06-2013 09:28 AM
    by Nowhere-01  Go to last post
    • Replies: 0
    • Views: 2,379
    Last Post: 01-29-2013 07:00 AM
    by Jeffg  Go to last post
  15. Modifying texture color

    Started by Perlice, 01-30-2013 01:51 AM
    • Replies: 4
    • Views: 2,505
    Last Post: 01-30-2013 12:16 PM
    by Perlice  Go to last post
Results 1 to 25 of 39
Page 1 of 2 1 2