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  1. Framebuffer outputs black on resize

    Started by McStones, 08-30-2017 03:51 AM
    • Replies: 9
    • Views: 593
    Last Post: 09-18-2017 04:50 AM
    by Dark Photon  Go to last post
  2. Understanding of textures

    Started by jitendra2896, 08-06-2017 02:13 AM
    texture
    • Replies: 1
    • Views: 269
    Last Post: 08-06-2017 06:00 AM
    by GClements  Go to last post
    • Replies: 1
    • Views: 240
    Last Post: 08-02-2017 11:13 PM
    by Silence  Go to last post
    • Replies: 2
    • Views: 343
    Last Post: 07-29-2017 01:22 PM
    by Dark Photon  Go to last post
  3. texture arrays in 3.3

    Started by Sunny_Lime, 04-30-2017 07:45 AM
    opengl 3.3, texture
    • Replies: 9
    • Views: 1,628
    Last Post: 05-02-2017 05:37 PM
    by Sunny_Lime  Go to last post
    • Replies: 4
    • Views: 2,059
    Last Post: 11-09-2016 05:05 AM
    by Dark Photon  Go to last post
  4. segfault after glGetTexImage

    Started by _NoName_, 10-22-2016 06:41 AM
    error, texture
    • Replies: 2
    • Views: 1,538
    Last Post: 10-22-2016 07:20 PM
    by Dark Photon  Go to last post
  5. applying texture to the application surface

    Started by Heavybrush, 09-26-2016 07:09 AM
    cga, palette, texture
    • Replies: 3
    • Views: 1,449
    Last Post: 09-28-2016 03:09 AM
    by Cabeceira  Go to last post
  6. FBO Texture is black

    Started by Luecxjee, 09-17-2016 06:06 AM
    black, framebuffer, texture
    • Replies: 1
    • Views: 2,045
    Last Post: 09-23-2016 01:48 AM
    by john_connor  Go to last post
    • Replies: 1
    • Views: 1,456
    Last Post: 02-15-2016 04:10 AM
    by GClements  Go to last post
    • Replies: 0
    • Views: 1,331
    Last Post: 10-04-2015 09:34 AM
    by Biaspoint  Go to last post
  7. Blending bug with uintBitsToFloat

    Started by amoffat, 08-19-2015 12:51 PM
    bits, blending, floatbitstouint, texture, uintbitstofloat
    • Replies: 6
    • Views: 2,531
    Last Post: 08-19-2015 06:12 PM
    by amoffat  Go to last post
    • Replies: 0
    • Views: 1,293
    Last Post: 07-26-2015 04:18 PM
    by Cubby208  Go to last post
    • Replies: 1
    • Views: 2,183
    Last Post: 07-25-2015 06:28 AM
    by Alfonse Reinheart  Go to last post
  8. Is glReadPixels affected by loaded textures?

    Started by abarrionuevo, 05-11-2015 01:27 AM
    fixed pipeline, glreadpixels, older functionality, opengl, texture
    • Replies: 0
    • Views: 1,600
    Last Post: 05-11-2015 01:27 AM
    by abarrionuevo  Go to last post
  9. Downsampling a texture

    Started by LUXO99, 05-09-2015 09:36 PM
    • Replies: 0
    • Views: 1,788
    Last Post: 05-09-2015 09:36 PM
    by LUXO99  Go to last post
  10. Draw a bitmap

    Started by Bernd82, 03-02-2015 03:42 AM
    bitmap, delphi, gl_quads, texture, windows
    • Replies: 3
    • Views: 4,675
    Last Post: 03-16-2015 05:11 AM
    by Bernd82  Go to last post
    • Replies: 4
    • Views: 2,618
    Last Post: 02-19-2015 12:57 AM
    by abarrionuevo  Go to last post
    • Replies: 4
    • Views: 4,466
    Last Post: 11-30-2014 10:14 AM
    by GClements  Go to last post
    • Replies: 13
    • Views: 23,889
    Last Post: 08-19-2014 06:06 PM
    by MtRoad  Go to last post
  11. Porting RoomTiny to Jogl

    Started by elect, 08-07-2014 12:35 AM
    • Replies: 0
    • Views: 1,856
    Last Post: 08-07-2014 12:35 AM
    by elect  Go to last post
    • Replies: 1
    • Views: 3,117
    Last Post: 07-20-2014 07:30 PM
    by RaenirSalazar  Go to last post
    • Replies: 0
    • Views: 3,924
    Last Post: 03-20-2014 07:33 AM
    by elect  Go to last post
  12. Encoding id picking into a 16b red component texture

    Started by elect, 02-10-2014 07:02 AM
    opengl 3.3, picking, red, short, texture
    • Replies: 7
    • Views: 5,955
    Last Post: 02-12-2014 01:24 AM
    by elect  Go to last post
  13. Trying to create a sphere in Processing

    Started by hydrodog, 01-24-2014 08:05 PM
    • Replies: 0
    • Views: 4,652
    Last Post: 01-24-2014 08:05 PM
    by hydrodog  Go to last post
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