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Tag: shader

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  1. Fragment shader + alpha bending problem...

    Started by wizardcoder, 05-27-2017 11:18 AM
    alpha, blending, shader
    • Replies: 0
    • Views: 543
    Last Post: 05-27-2017 11:18 AM
    by wizardcoder  Go to last post
    • Replies: 6
    • Views: 2,244
    Last Post: 02-16-2017 11:59 AM
    by stimulate  Go to last post
  2. shader software

    Started by Heavybrush, 01-04-2017 08:29 AM
    editor, shader, software, windows
    • Replies: 1
    • Views: 1,030
    Last Post: 01-05-2017 12:34 AM
    by Silence  Go to last post
    • Replies: 0
    • Views: 1,159
    Last Post: 01-17-2016 03:14 PM
    by JasonRay  Go to last post
  3. Save State of current ViewRenderBuffer

    Started by nirali, 05-19-2015 12:30 AM
    open gl, shader
    • Replies: 1
    • Views: 2,305
    Last Post: 05-19-2015 01:10 AM
    by Alfonse Reinheart  Go to last post
  4. TinyPlanet shader problem

    Started by sanchiski, 02-20-2015 07:23 AM
    android, shader, tinyplanet
    • Replies: 1
    • Views: 2,494
    Last Post: 02-20-2015 09:13 AM
    by GClements  Go to last post
  5. sampler2DRect vs samplerRect

    Started by elect, 12-16-2014 02:48 AM
    shader, solved
    • Replies: 3
    • Views: 3,165
    Last Post: 12-16-2014 11:58 PM
    by elect  Go to last post
  6. Vertex shader help pt.2

    Started by noahn567, 11-09-2014 06:20 PM
    animation, shader, skeletal animation, vertex
    • Replies: 2
    • Views: 2,314
    Last Post: 11-10-2014 10:30 PM
    by noahn567  Go to last post
    • Replies: 0
    • Views: 3,977
    Last Post: 03-20-2014 08:33 AM
    by elect  Go to last post
  7. issues about shaders and transformations

    Started by kaberdock, 02-27-2014 10:24 AM
    matrices, shader, transformation
    • Replies: 1
    • Views: 2,965
    Last Post: 02-27-2014 10:58 AM
    by Brokenmind  Go to last post
  8. Overlapping Shader Effects in Opengl ES 2.0

    Started by sanchiski, 02-24-2014 09:11 AM
    opengl es 2.0, overlap, shader
    • Replies: 3
    • Views: 4,774
    Last Post: 02-25-2014 03:34 PM
    by tonyo_au  Go to last post
  9. Camera or shader problem

    Started by glararan, 09-09-2013 09:52 AM
    camera, shader
    • Replies: 0
    • Views: 3,206
    Last Post: 09-09-2013 09:52 AM
    by glararan  Go to last post
  10. Surfaces are seperated in NVidia graphics

    Started by rakeshmalik91, 09-08-2013 05:41 AM
    • Replies: 2
    • Views: 4,039
    Last Post: 09-08-2013 07:54 AM
    by GClements  Go to last post
  11. Fragment shader - Occlusion Culling

    Started by Alphaomega86, 08-13-2013 04:01 AM
    culling, fragment, occlusion, rendering, shader
    • Replies: 6
    • Views: 8,222
    Last Post: 08-13-2013 11:33 AM
    by Alphaomega86  Go to last post
  12. GL ES: Fragment shader optimization

    Started by fakhir, 05-23-2013 08:02 PM
    fragment, opengl-es 2.0, optimization, shader
    • Replies: 6
    • Views: 11,367
    Last Post: 07-25-2013 02:34 PM
    by GClements  Go to last post
  13. Multiple Post Processing - FBO Bug?

    Started by Alphaomega86, 05-20-2013 01:43 PM
    • Replies: 3
    • Views: 6,493
    Last Post: 05-21-2013 03:55 AM
    by Alphaomega86  Go to last post
    • Replies: 14
    • Views: 48,735
    Last Post: 05-25-2013 08:35 PM
    by tonyo_au  Go to last post
    • Replies: 2
    • Views: 3,687
    Last Post: 03-28-2013 11:37 PM
    by driver  Go to last post
  14. reasons for lack of programmable depth/stencil?

    Started by Nowhere-01, 02-05-2013 05:24 AM
    depth, programmable, shader, stencil
    • Replies: 9
    • Views: 10,343
    Last Post: 02-05-2013 12:02 PM
    by Nowhere-01  Go to last post
    • Replies: 7
    • Views: 8,306
    Last Post: 12-31-2012 04:10 PM
    by Dark Photon  Go to last post
  15. Instancing code doesn't work

    Started by Basaaa, 12-18-2012 05:03 PM
    glsl, instancing, problem, shader
    • Replies: 8
    • Views: 12,347
    Last Post: 12-21-2012 09:17 AM
    by Basaaa  Go to last post
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