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  1. Math skills for beginning Opengl

    Started by somodan, 10-09-2012 11:27 PM
    match, opengl
    • Replies: 1
    • Views: 4,412
    Last Post: 10-10-2012 06:46 AM
    by Dark Photon  Go to last post
  2. Rigid Body Physics (OpenGL)

    Started by glnoob_andre, 10-06-2012 05:47 AM
    opengl, rigid body
    • Replies: 1
    • Views: 3,819
    Last Post: 10-06-2012 12:14 PM
    by Dark Photon  Go to last post
  3. Fontmaps

    Started by Inagawa, 09-19-2012 02:11 PM
    6 Pages
    1 2 3 ... 6
    fontmap, gdi+, opengl
    • Replies: 54
    • Views: 35,035
    Last Post: 11-03-2012 05:46 PM
    by nigels  Go to last post
  4. Scrollbar for opengl view

    Started by hockeyman, 08-23-2012 02:40 AM
    • Replies: 1
    • Views: 5,583
    Last Post: 08-28-2012 05:51 AM
    by hockeyman  Go to last post
    • Replies: 1
    • Views: 4,404
    Last Post: 08-20-2012 08:02 AM
    by thokra  Go to last post
  5. Blending or painting transparent to texture

    Started by hockeyman, 08-17-2012 06:15 AM
    • Replies: 2
    • Views: 6,437
    Last Post: 08-20-2012 07:50 PM
    by tonyo_au  Go to last post
  6. Zoom to center

    Started by hockeyman, 08-16-2012 03:49 AM
    opengl, zoom
    • Replies: 0
    • Views: 2,875
    Last Post: 08-16-2012 03:49 AM
    by hockeyman  Go to last post
  7. different settings for vertex array

    Started by hockeyman, 08-16-2012 01:49 AM
    brush, mac, mac os x, opengl, vertex-array
    • Replies: 2
    • Views: 4,682
    Last Post: 08-17-2012 12:06 AM
    by hockeyman  Go to last post
  8. help with the rotation formulas

    Started by len0001, 08-12-2012 05:22 AM
    c++, math, opengl
    • Replies: 0
    • Views: 3,145
    Last Post: 08-12-2012 05:22 AM
    by len0001  Go to last post
  9. Framebuffers in OS X

    Started by hockeyman, 08-10-2012 02:31 AM
    • Replies: 7
    • Views: 12,389
    Last Post: 08-19-2012 11:46 PM
    by hockeyman  Go to last post
  10. NVIDIA releases OpenGL 4.3 beta drivers

    Started by Khronos_webmaster, 08-06-2012 06:57 AM
    7 Pages
    1 2 3 ... 7
    2012, 4.3, arb, developers, drivers, geforce, nvidia, opengl, quadro
    • Replies: 62
    • Views: 82,607
    Last Post: 10-30-2012 07:44 AM
    by randall  Go to last post
  11. Introducing Regal...

    Started by nigels, 08-01-2012 11:36 PM
    debugging, opengl, opengl es, porting, regal
    • Replies: 3
    • Views: 15,588
    Last Post: 08-08-2012 09:47 AM
    by nigels  Go to last post
    • Replies: 1
    • Views: 8,757
    Last Post: 08-03-2012 12:13 AM
    by hockeyman  Go to last post
  12. glRotatef and Matrix

    Started by stefkos, 07-29-2012 03:38 PM
    convert, euler, matrix, opengl, rotate
    • Replies: 1
    • Views: 5,367
    Last Post: 08-05-2012 08:41 AM
    by stefkos  Go to last post
    • Replies: 2
    • Views: 5,444
    Last Post: 07-30-2012 04:38 AM
    by hockeyman  Go to last post
    • Replies: 3
    • Views: 8,506
    Last Post: 07-23-2012 06:31 PM
    by mhagain  Go to last post
  13. Latest OpenGL AMD/NV driver bugs (with repro code)

    Started by Closed, 07-18-2012 12:37 AM
    2 Pages
    1 2
    amd, bug, nvidia, opengl, repro
    • Replies: 10
    • Views: 15,649
    Last Post: 07-20-2012 05:00 PM
    by aqnuep  Go to last post
  14. OpenGL fill distance with quads

    Started by hockeyman, 07-16-2012 08:30 AM
    distance, gl_quads, opengl, paint, vertex
    • Replies: 0
    • Views: 2,394
    Last Post: 07-16-2012 08:30 AM
    by hockeyman  Go to last post
  15. Adjust GL_POINTS size

    Started by hockeyman, 07-12-2012 05:35 AM
    gl_points, opengl, points, size
    • Replies: 6
    • Views: 23,113
    Last Post: 07-12-2012 11:56 AM
    by arekkusu  Go to last post
  16. OpenGL not working on older mac?

    Started by hockeyman, 07-10-2012 11:54 PM
    • Replies: 5
    • Views: 8,501
    Last Post: 07-12-2012 11:51 PM
    by hockeyman  Go to last post
    • Replies: 0
    • Views: 3,612
    Last Post: 07-10-2012 08:32 AM
    by badescuga  Go to last post
    • Replies: 5
    • Views: 8,542
    Last Post: 07-12-2012 07:20 AM
    by hockeyman  Go to last post
  17. glDrawArrays draws unneeded points

    Started by hockeyman, 07-09-2012 01:23 AM
    draw, gldrawarrays, objective-c, opengl, vertex
    • Replies: 1
    • Views: 5,001
    Last Post: 07-09-2012 02:51 AM
    by hockeyman  Go to last post
  18. Tecture loading doesn't work ?

    Started by _Steam, 07-06-2012 05:15 AM
    opengl, sdl
    • Replies: 2
    • Views: 2,624
    Last Post: 07-08-2012 06:49 AM
    by _Steam  Go to last post
  19. Errors during compiling opengl , c++ code

    Started by animaks, 07-04-2012 05:08 AM
    c++, opengl
    • Replies: 5
    • Views: 5,210
    Last Post: 07-04-2012 08:30 AM
    by thokra  Go to last post
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