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    • Replies: 5
    • Views: 7,547
    Last Post: 09-25-2013 12:00 PM
    by Lodeman  Go to last post
  1. point sprites, help please...

    Started by sandbucket, 09-20-2013 03:24 PM
    linux, opengl, points, sprites
    • Replies: 1
    • Views: 3,884
    Last Post: 09-25-2013 04:22 AM
    by rombust  Go to last post

    Forum:
    Basic Coding

  2. Display Fonts/ Texts Opengl

    Started by ducle91, 08-13-2013 09:35 AM
    c# wpf, display font, icarus scene engine, ise, opengl
    • Replies: 0
    • Views: 2,817
    Last Post: 08-13-2013 09:35 AM
    by ducle91  Go to last post

    Forum:
    Basic Coding

  3. problem with glGenLists

    Started by jitendrapatil, 07-23-2013 11:08 PM
    mfc, opengl
    • Replies: 1
    • Views: 3,000
    Last Post: 07-23-2013 11:44 PM
    by Alfonse Reinheart  Go to last post
  4. do not see the object in Transparency

    Started by Numan.pk, 07-14-2013 11:37 PM
    c++, opengl
    • Replies: 1
    • Views: 2,976
    Last Post: 07-15-2013 06:13 AM
    by GClements  Go to last post

    Forum:
    Basic Coding

  5. OpenGL video

    Started by vindy, 07-06-2013 08:45 PM
    opencv, opengl, video, youtube
    • Replies: 0
    • Views: 3,215
    Last Post: 07-06-2013 08:45 PM
    by vindy  Go to last post

    Forum:
    Basic Coding

  6. To draw hemisphere (half sphere)

    Started by Numan.pk, 06-25-2013 06:09 AM
    c++, opengl
    • Replies: 1
    • Views: 4,819
    Last Post: 06-25-2013 06:21 AM
    by Nowhere-01  Go to last post

    Forum:
    Basic Coding

  7. cylinder in opengl

    Started by Numan.pk, 06-20-2013 02:16 AM
    cylinder, opengl
    • Replies: 1
    • Views: 4,007
    Last Post: 06-20-2013 07:25 AM
    by tonyo_au  Go to last post

    Forum:
    Basic Coding

    • Replies: 10
    • Views: 12,127
    Last Post: 06-13-2013 07:33 PM
    by EricMar  Go to last post

    Forum:
    Basic Coding

  8. Can depth peeling be implemented without any shader?

    Started by elect, 06-10-2013 05:39 AM
    depth, opengl, rendering, transparency
    • Replies: 1
    • Views: 4,728
    Last Post: 06-10-2013 08:25 AM
    by malexander  Go to last post

    Forum:
    Basic Coding

  9. How to render normals to texture via FBO?

    Started by Alphaomega86, 06-05-2013 08:09 AM
    • Replies: 6
    • Views: 8,885
    Last Post: 06-09-2013 08:53 AM
    by Alphaomega86  Go to last post

    Forum:
    Basic Coding

  10. How to use tessellation ???

    Started by jitendrapatil, 06-05-2013 03:47 AM
    opengl
    • Replies: 1
    • Views: 2,486
    Last Post: 06-05-2013 03:55 PM
    by carsten neumann  Go to last post
  11. ARToolkit

    Started by Numan.pk, 06-05-2013 06:13 AM
    artoolkit, opengl
    • Replies: 0
    • Views: 2,535
    Last Post: 06-05-2013 06:13 AM
    by Numan.pk  Go to last post

    Forum:
    Basic Coding

    • Replies: 1
    • Views: 2,883
    Last Post: 06-03-2013 02:12 AM
    by tonyo_au  Go to last post
  12. VBO following Objects are the same

    Started by cookiesoft, 05-30-2013 07:34 AM
    mac, opengl, problem, vbo
    • Replies: 4
    • Views: 5,433
    Last Post: 05-30-2013 10:35 AM
    by noopnoop  Go to last post
    • Replies: 5
    • Views: 5,519
    Last Post: 03-11-2013 09:35 AM
    by elect  Go to last post

    Forum:
    Basic Coding

  13. Free video memory efficiently

    Started by destiny, 01-17-2013 10:25 PM
    free, multi-process, opengl, texture
    • Replies: 7
    • Views: 7,919
    Last Post: 01-19-2013 12:24 AM
    by tonyo_au  Go to last post
    • Replies: 4
    • Views: 4,418
    Last Post: 12-30-2012 05:55 PM
    by tonyo_au  Go to last post

    Forum:
    Basic Coding

  14. Polygon Masking

    Started by iPick12, 12-30-2012 08:09 AM
    alpha, blending, opengl, textures
    • Replies: 1
    • Views: 4,659
    Last Post: 12-30-2012 02:22 PM
    by V-man  Go to last post

    Forum:
    Basic Coding

  15. Queries regarding Geometry Shaders

    Started by maverick9888, 12-19-2012 04:18 AM
    glsl, opengl, opengl 3.3, shaders
    • Replies: 5
    • Views: 7,891
    Last Post: 12-20-2012 07:54 AM
    by aqnuep  Go to last post
  16. how to : draw & throw a dice ?

    Started by ahamedos, 12-01-2012 05:32 AM
    2 Pages
    1 2
    mapping, multiple, opengl, texture
    • Replies: 13
    • Views: 18,503
    Last Post: 12-12-2012 11:14 PM
    by newbiecow  Go to last post

    Forum:
    Basic Coding

  17. Urgent issue regarding to linking GL!!

    Started by Mikael Ara, 11-22-2012 01:16 PM
    linking, make file, opengl
    • Replies: 1
    • Views: 2,958
    Last Post: 11-26-2012 01:06 PM
    by Mikael Ara  Go to last post
  18. Another OpenGL (and Direct3D) matrices thread

    Started by michagl, 10-30-2012 01:47 PM
    2 Pages
    1 2
    column-major, direct3d, matrices, opengl, row-major
    • Replies: 13
    • Views: 14,986
    Last Post: 11-09-2012 12:27 AM
    by michagl  Go to last post

    Forum:
    General

  19. MAX_VIEWPORT_DIMS problem

    Started by hockeyman, 10-30-2012 04:29 AM
    max_viewport_dims, opengl, os x, viewport
    • Replies: 2
    • Views: 3,274
    Last Post: 11-05-2012 09:41 AM
    by nigels  Go to last post
  20. Fontmaps

    Started by Inagawa, 09-19-2012 02:11 PM
    6 Pages
    1 2 3 ... 6
    fontmap, gdi+, opengl
    • Replies: 54
    • Views: 36,740
    Last Post: 11-03-2012 05:46 PM
    by nigels  Go to last post
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