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  1. Can depth peeling be implemented without any shader?

    Started by elect, 06-10-2013 04:39 AM
    depth, opengl, rendering, transparency
    • Replies: 1
    • Views: 2,380
    Last Post: 06-10-2013 07:25 AM
    by malexander  Go to last post
  2. How to render normals to texture via FBO?

    Started by Alphaomega86, 06-05-2013 07:09 AM
    • Replies: 6
    • Views: 3,641
    Last Post: 06-09-2013 07:53 AM
    by Alphaomega86  Go to last post
  3. ARToolkit

    Started by Numan.pk, 06-05-2013 05:13 AM
    artoolkit, opengl
    • Replies: 0
    • Views: 1,545
    Last Post: 06-05-2013 05:13 AM
    by Numan.pk  Go to last post
  4. How to use tessellation ???

    Started by jitendrapatil, 06-05-2013 02:47 AM
    opengl
    • Replies: 1
    • Views: 1,698
    Last Post: 06-05-2013 02:55 PM
    by carsten neumann  Go to last post
    • Replies: 1
    • Views: 1,880
    Last Post: 06-03-2013 01:12 AM
    by tonyo_au  Go to last post
  5. VBO following Objects are the same

    Started by cookiesoft, 05-30-2013 06:34 AM
    mac, opengl, problem, vbo
    • Replies: 4
    • Views: 2,886
    Last Post: 05-30-2013 09:35 AM
    by noopnoop  Go to last post
    • Replies: 5
    • Views: 3,116
    Last Post: 03-11-2013 08:35 AM
    by elect  Go to last post
  6. Free video memory efficiently

    Started by destiny, 01-17-2013 09:25 PM
    free, multi-process, opengl, texture
    • Replies: 7
    • Views: 4,867
    Last Post: 01-18-2013 11:24 PM
    by tonyo_au  Go to last post
  7. Polygon Masking

    Started by iPick12, 12-30-2012 07:09 AM
    alpha, blending, opengl, textures
    • Replies: 1
    • Views: 2,440
    Last Post: 12-30-2012 01:22 PM
    by V-man  Go to last post
    • Replies: 4
    • Views: 2,898
    Last Post: 12-30-2012 04:55 PM
    by tonyo_au  Go to last post
  8. Queries regarding Geometry Shaders

    Started by maverick9888, 12-19-2012 03:18 AM
    glsl, opengl, opengl 3.3, shaders
    • Replies: 5
    • Views: 4,361
    Last Post: 12-20-2012 06:54 AM
    by aqnuep  Go to last post
  9. how to : draw & throw a dice ?

    Started by ahamedos, 12-01-2012 04:32 AM
    2 Pages
    1 2
    mapping, multiple, opengl, texture
    • Replies: 13
    • Views: 10,730
    Last Post: 12-12-2012 10:14 PM
    by newbiecow  Go to last post
  10. Urgent issue regarding to linking GL!!

    Started by Mikael Ara, 11-22-2012 12:16 PM
    linking, make file, opengl
    • Replies: 1
    • Views: 2,010
    Last Post: 11-26-2012 12:06 PM
    by Mikael Ara  Go to last post
  11. EXC_BAD_INSTRUCTION on glFlush

    Started by hockeyman, 10-31-2012 07:04 AM
    objective-c, opengl, osx
    • Replies: 1
    • Views: 3,055
    Last Post: 10-31-2012 03:07 PM
    by tonyo_au  Go to last post
  12. Another OpenGL (and Direct3D) matrices thread

    Started by michagl, 10-30-2012 12:47 PM
    2 Pages
    1 2
    column-major, direct3d, matrices, opengl, row-major
    • Replies: 13
    • Views: 8,882
    Last Post: 11-08-2012 11:27 PM
    by michagl  Go to last post
  13. MAX_VIEWPORT_DIMS problem

    Started by hockeyman, 10-30-2012 03:29 AM
    max_viewport_dims, opengl, os x, viewport
    • Replies: 2
    • Views: 1,984
    Last Post: 11-05-2012 08:41 AM
    by nigels  Go to last post
  14. Can't seem to generate textures!

    Started by Snow_56767, 10-28-2012 03:41 PM
    c++, display list, opengl, qglwidget, texture
    • Replies: 1
    • Views: 2,872
    Last Post: 10-29-2012 09:54 PM
    by Snow_56767  Go to last post
  15. fullscreen

    Started by Dardan, 10-28-2012 01:53 AM
    fullscreen, opengl, resolution, windows
    • Replies: 0
    • Views: 2,092
    Last Post: 10-28-2012 01:53 AM
    by Dardan  Go to last post
    • Replies: 2
    • Views: 2,504
    Last Post: 10-28-2012 11:01 AM
    by Dan Bartlett  Go to last post
  16. Simple animation issue--but I can't see it

    Started by calvarado777, 10-24-2012 08:03 AM
    animation, opengl
    • Replies: 1
    • Views: 6,014
    Last Post: 10-24-2012 08:17 AM
    by calvarado777  Go to last post
  17. Bad redrawing on GeForce 7300

    Started by hockeyman, 10-16-2012 03:10 AM
    • Replies: 3
    • Views: 2,513
    Last Post: 10-18-2012 05:36 AM
    by hockeyman  Go to last post
  18. debugging GLSL shaders

    Started by driver, 10-14-2012 09:13 AM
    debugging, opengl
    • Replies: 2
    • Views: 4,995
    Last Post: 10-14-2012 10:45 AM
    by kRogue  Go to last post
  19. Math skills for beginning Opengl

    Started by somodan, 10-09-2012 10:27 PM
    match, opengl
    • Replies: 1
    • Views: 3,129
    Last Post: 10-10-2012 05:46 AM
    by Dark Photon  Go to last post
  20. Rigid Body Physics (OpenGL)

    Started by glnoob_andre, 10-06-2012 04:47 AM
    opengl, rigid body
    • Replies: 1
    • Views: 2,362
    Last Post: 10-06-2012 11:14 AM
    by Dark Photon  Go to last post
  21. Fontmaps

    Started by Inagawa, 09-19-2012 01:11 PM
    6 Pages
    1 2 3 ... 6
    fontmap, gdi+, opengl
    • Replies: 54
    • Views: 22,906
    Last Post: 11-03-2012 04:46 PM
    by nigels  Go to last post
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