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  1. Importing Models from ASSIMP - Rotation Problem

    Started by tmason, 09-05-2014 04:17 AM
    assimp, c++, math, opengl
    • Replies: 2
    • Views: 2,031
    Last Post: 09-05-2014 05:21 AM
    by tmason  Go to last post
    • Replies: 0
    • Views: 777
    Last Post: 09-01-2014 11:48 PM
    by Doctor100  Go to last post
  2. My triangles stop rotating

    Started by thebigbo, 08-31-2014 01:19 AM
    c++, opengl, spheres, triangles
    • Replies: 1
    • Views: 821
    Last Post: 08-31-2014 05:01 AM
    by Yandersen  Go to last post
    • Replies: 3
    • Views: 2,019
    Last Post: 09-24-2014 02:03 PM
    by Silverlan  Go to last post
    • Replies: 6
    • Views: 2,222
    Last Post: 08-29-2014 10:36 AM
    by Silverlan  Go to last post
  3. Load and display a video stream in openGL

    Started by Doctor100, 08-25-2014 07:47 AM
    opengl
    • Replies: 0
    • Views: 1,040
    Last Post: 08-25-2014 07:47 AM
    by Doctor100  Go to last post
  4. Show a bitmap video in OpenGL

    Started by Doctor100, 08-18-2014 01:56 AM
    opengl
    • Replies: 3
    • Views: 1,144
    Last Post: 08-18-2014 11:58 PM
    by Agent D  Go to last post
    • Replies: 4
    • Views: 3,086
    Last Post: 07-26-2014 02:12 PM
    by Dan Bartlett  Go to last post
    • Replies: 1
    • Views: 1,843
    Last Post: 07-20-2014 07:30 PM
    by RaenirSalazar  Go to last post
  5. opengl 3.3 core, glsl 3.30, render fails

    Started by banana joe, 06-19-2014 01:17 PM
    glsl, glsl 330, opengl, opengl 3.3
    • Replies: 4
    • Views: 4,125
    Last Post: 06-20-2014 01:06 AM
    by banana joe  Go to last post
    • Replies: 3
    • Views: 1,848
    Last Post: 06-19-2014 12:37 AM
    by carsten neumann  Go to last post
  6. Request for Advice - Optimizing My Drawing Calls...

    Started by tmason, 06-12-2014 12:47 AM
    c++, opengl, speed
    • Replies: 0
    • Views: 1,350
    Last Post: 06-12-2014 12:47 AM
    by tmason  Go to last post
  7. OpenGL and depressing deprecation!

    Started by AstroM, 06-01-2014 08:56 AM
    2 Pages
    1 2
    deprecated, directx, display list, opengl
    • Replies: 17
    • Views: 9,563
    Last Post: 06-30-2014 01:57 PM
    by Nikki_k  Go to last post
  8. Run openGL from remote computer

    Started by Doctor100, 05-29-2014 07:23 AM
    opengl
    • Replies: 1
    • Views: 1,593
    Last Post: 05-29-2014 02:38 PM
    by Agent D  Go to last post
  9. Simple Rotation Question...

    Started by tmason, 05-27-2014 04:59 PM
    glm, oculus, opengl, rotation
    • Replies: 1
    • Views: 1,759
    Last Post: 06-01-2014 08:13 PM
    by rodrigoloc  Go to last post
    • Replies: 1
    • Views: 1,373
    Last Post: 05-26-2014 07:58 PM
    by reto.koradi  Go to last post
  10. Using the ARB_multi_draw_indirect command

    Started by tmason, 05-22-2014 11:21 AM
    arb_multi_draw_indirect, c++, opengl, spped
    • Replies: 1
    • Views: 1,353
    Last Post: 05-24-2014 11:46 AM
    by arekkusu  Go to last post
    • Replies: 1
    • Views: 1,994
    Last Post: 05-20-2014 11:49 AM
    by tmason  Go to last post
    • Replies: 1
    • Views: 1,470
    Last Post: 05-18-2014 11:34 AM
    by GClements  Go to last post
    • Replies: 5
    • Views: 2,429
    Last Post: 05-18-2014 03:22 PM
    by tmason  Go to last post
  11. Upload a model to opengl

    Started by Doctor100, 05-15-2014 12:16 AM
    camera, camera up vector, opengl, position, target
    • Replies: 2
    • Views: 2,298
    Last Post: 05-22-2014 01:34 AM
    by Doctor100  Go to last post
    • Replies: 1
    • Views: 2,078
    Last Post: 05-14-2014 01:04 PM
    by tmason  Go to last post
    • Replies: 3
    • Views: 2,910
    Last Post: 05-09-2014 05:40 AM
    by Agent D  Go to last post
  12. Mirror in X

    Started by Doctor100, 03-27-2014 01:12 AM
    opengl
    • Replies: 1
    • Views: 1,347
    Last Post: 04-15-2014 10:47 PM
    by rextimmy  Go to last post
  13. opengl units- which units it contains?

    Started by Doctor100, 03-26-2014 02:30 AM
    opengl
    • Replies: 1
    • Views: 1,211
    Last Post: 03-26-2014 04:18 AM
    by Agent D  Go to last post
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