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  1. Rigid Body Physics (OpenGL)

    Started by glnoob_andre, 10-06-2012 04:47 AM
    opengl, rigid body
    • Replies: 1
    • Views: 2,409
    Last Post: 10-06-2012 11:14 AM
    by Dark Photon  Go to last post
  2. Fontmaps

    Started by Inagawa, 09-19-2012 01:11 PM
    6 Pages
    1 2 3 ... 6
    fontmap, gdi+, opengl
    • Replies: 54
    • Views: 23,181
    Last Post: 11-03-2012 04:46 PM
    by nigels  Go to last post
  3. Scrollbar for opengl view

    Started by hockeyman, 08-23-2012 01:40 AM
    • Replies: 1
    • Views: 3,227
    Last Post: 08-28-2012 04:51 AM
    by hockeyman  Go to last post
    • Replies: 1
    • Views: 2,809
    Last Post: 08-20-2012 07:02 AM
    by thokra  Go to last post
  4. Blending or painting transparent to texture

    Started by hockeyman, 08-17-2012 05:15 AM
    • Replies: 2
    • Views: 4,037
    Last Post: 08-20-2012 06:50 PM
    by tonyo_au  Go to last post
  5. Zoom to center

    Started by hockeyman, 08-16-2012 02:49 AM
    opengl, zoom
    • Replies: 0
    • Views: 1,787
    Last Post: 08-16-2012 02:49 AM
    by hockeyman  Go to last post
  6. different settings for vertex array

    Started by hockeyman, 08-16-2012 12:49 AM
    brush, mac, mac os x, opengl, vertex-array
    • Replies: 2
    • Views: 3,110
    Last Post: 08-16-2012 11:06 PM
    by hockeyman  Go to last post
  7. help with the rotation formulas

    Started by len0001, 08-12-2012 04:22 AM
    c++, math, opengl
    • Replies: 0
    • Views: 2,568
    Last Post: 08-12-2012 04:22 AM
    by len0001  Go to last post
  8. Framebuffers in OS X

    Started by hockeyman, 08-10-2012 01:31 AM
    • Replies: 7
    • Views: 6,847
    Last Post: 08-19-2012 10:46 PM
    by hockeyman  Go to last post
  9. NVIDIA releases OpenGL 4.3 beta drivers

    Started by Khronos_webmaster, 08-06-2012 05:57 AM
    7 Pages
    1 2 3 ... 7
    2012, 4.3, arb, developers, drivers, geforce, nvidia, opengl, quadro
    • Replies: 62
    • Views: 54,939
    Last Post: 10-30-2012 06:44 AM
    by randall  Go to last post
  10. Introducing Regal...

    Started by nigels, 08-01-2012 10:36 PM
    debugging, opengl, opengl es, porting, regal
    • Replies: 3
    • Views: 11,155
    Last Post: 08-08-2012 08:47 AM
    by nigels  Go to last post
    • Replies: 1
    • Views: 5,215
    Last Post: 08-02-2012 11:13 PM
    by hockeyman  Go to last post
  11. glRotatef and Matrix

    Started by stefkos, 07-29-2012 02:38 PM
    convert, euler, matrix, opengl, rotate
    • Replies: 1
    • Views: 3,460
    Last Post: 08-05-2012 07:41 AM
    by stefkos  Go to last post
    • Replies: 2
    • Views: 3,856
    Last Post: 07-30-2012 03:38 AM
    by hockeyman  Go to last post
    • Replies: 3
    • Views: 6,000
    Last Post: 07-23-2012 05:31 PM
    by mhagain  Go to last post
  12. Latest OpenGL AMD/NV driver bugs (with repro code)

    Started by Closed, 07-17-2012 11:37 PM
    2 Pages
    1 2
    amd, bug, nvidia, opengl, repro
    • Replies: 10
    • Views: 9,105
    Last Post: 07-20-2012 04:00 PM
    by aqnuep  Go to last post
  13. OpenGL fill distance with quads

    Started by hockeyman, 07-16-2012 07:30 AM
    distance, gl_quads, opengl, paint, vertex
    • Replies: 0
    • Views: 1,814
    Last Post: 07-16-2012 07:30 AM
    by hockeyman  Go to last post
  14. Adjust GL_POINTS size

    Started by hockeyman, 07-12-2012 04:35 AM
    gl_points, opengl, points, size
    • Replies: 6
    • Views: 11,624
    Last Post: 07-12-2012 10:56 AM
    by arekkusu  Go to last post
  15. OpenGL not working on older mac?

    Started by hockeyman, 07-10-2012 10:54 PM
    • Replies: 5
    • Views: 5,555
    Last Post: 07-12-2012 10:51 PM
    by hockeyman  Go to last post
    • Replies: 0
    • Views: 2,284
    Last Post: 07-10-2012 07:32 AM
    by badescuga  Go to last post
    • Replies: 5
    • Views: 5,266
    Last Post: 07-12-2012 06:20 AM
    by hockeyman  Go to last post
  16. glDrawArrays draws unneeded points

    Started by hockeyman, 07-09-2012 12:23 AM
    draw, gldrawarrays, objective-c, opengl, vertex
    • Replies: 1
    • Views: 2,949
    Last Post: 07-09-2012 01:51 AM
    by hockeyman  Go to last post
  17. Tecture loading doesn't work ?

    Started by _Steam, 07-06-2012 04:15 AM
    opengl, sdl
    • Replies: 2
    • Views: 1,951
    Last Post: 07-08-2012 05:49 AM
    by _Steam  Go to last post
  18. Errors during compiling opengl , c++ code

    Started by animaks, 07-04-2012 04:08 AM
    c++, opengl
    • Replies: 5
    • Views: 3,958
    Last Post: 07-04-2012 07:30 AM
    by thokra  Go to last post
  19. Troubles with X11 :(

    Started by animaks, 07-04-2012 01:18 AM
    opengl, visual c++
    • Replies: 3
    • Views: 3,057
    Last Post: 07-04-2012 04:31 AM
    by thokra  Go to last post
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