Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Tag: opengl

Page 1 of 6 1 2 3 4

Search: Search took 0.01 seconds.

  1. large fixed point values in glsl

    Started by blubee, 08-12-2015 10:46 PM
    • Replies: 3
    • Views: 336
    Last Post: 08-14-2015 01:52 PM
    by GClements  Go to last post
    • Replies: 0
    • Views: 39
    Last Post: 07-26-2015 04:18 PM
    by Cubby208  Go to last post
    • Replies: 1
    • Views: 159
    Last Post: 07-25-2015 06:28 AM
    by Alfonse Reinheart  Go to last post
  2. Shader Loading Uniforms Expensive. Alternatives

    Started by Asmodeus, 06-25-2015 06:26 AM
    c++, expensive, opengl, uniforms
    • Replies: 4
    • Views: 286
    Last Post: 06-25-2015 11:21 AM
    by Asmodeus  Go to last post
  3. Rotate direction with regard to X axis is reversed

    Started by zzzhhh, 05-21-2015 11:36 AM
    opengl, transformation
    • Replies: 0
    • Views: 247
    Last Post: 05-21-2015 11:36 AM
    by zzzhhh  Go to last post
  4. Rotate direction with regard to X axis is reversed

    Started by zzzhhh, 05-21-2015 11:29 AM
    opengl
    • Replies: 1
    • Views: 283
    Last Post: 05-21-2015 11:37 AM
    by zzzhhh  Go to last post
  5. Is glReadPixels affected by loaded textures?

    Started by abarrionuevo, 05-11-2015 01:27 AM
    fixed pipeline, glreadpixels, older functionality, opengl, texture
    • Replies: 0
    • Views: 269
    Last Post: 05-11-2015 01:27 AM
    by abarrionuevo  Go to last post
    • Replies: 5
    • Views: 726
    Last Post: 04-15-2015 05:35 PM
    by GClements  Go to last post
  6. The New Graphics and Compute API - GDC 2015 Sessions

    Started by Khronos_webmaster, 02-25-2015 06:36 AM
    2 Pages
    1 2
    gdc, glnext, opengl
    • Replies: 12
    • Views: 4,084
    Last Post: 03-04-2015 11:03 AM
    by Alfonse Reinheart  Go to last post
  7. GLSL; return statement ...

    Started by tmason, 02-20-2015 11:26 AM
    c++, glsl, opengl
    • Replies: 7
    • Views: 989
    Last Post: 02-26-2015 08:58 AM
    by Alfonse Reinheart  Go to last post
  8. Sorting for Transparency

    Started by tmason, 02-17-2015 05:22 AM
    c++, glsl, opengl
    • Replies: 2
    • Views: 622
    Last Post: 02-17-2015 07:06 AM
    by GClements  Go to last post
  9. Understanding function for generating sphere ...

    Started by tmason, 02-16-2015 08:11 PM
    c++, math, opengl
    • Replies: 4
    • Views: 771
    Last Post: 02-17-2015 06:02 AM
    by GClements  Go to last post
  10. Qt datatypes with GLM and OpenGL

    Started by tmason, 02-12-2015 06:30 AM
    c++, glm, glsl, opengl
    • Replies: 3
    • Views: 870
    Last Post: 02-12-2015 12:10 PM
    by Alfonse Reinheart  Go to last post
  11. Revisiting Lighting in GLSL ...

    Started by tmason, 02-11-2015 05:22 AM
    c++. glsl, opengl
    • Replies: 6
    • Views: 927
    Last Post: 02-12-2015 04:23 AM
    by tmason  Go to last post
    • Replies: 3
    • Views: 859
    Last Post: 02-07-2015 07:45 AM
    by Alfonse Reinheart  Go to last post
  12. Help with GLSL/OpenGL Shader; Uneven Lighting

    Started by tmason, 02-05-2015 11:02 PM
    c++, glsl, opengl, shaders
    • Replies: 4
    • Views: 695
    Last Post: 02-06-2015 10:06 AM
    by tmason  Go to last post
  13. Khronos Group wants to hear from graphics app developers!

    Started by Khronos_webmaster, 01-16-2015 09:00 AM
    2 Pages
    1 2
    opengl, survey
    • Replies: 12
    • Views: 2,802
    Last Post: 01-19-2015 01:34 AM
    by mbentrup  Go to last post
  14. Help with SketchUp C Api Example; Index Data?

    Started by tmason, 01-06-2015 09:34 PM
    c++, opengl, sketchup
    • Replies: 0
    • Views: 497
    Last Post: 01-06-2015 09:34 PM
    by tmason  Go to last post
  15. Conversion from gluPerspective to gluOrtho

    Started by explorer101, 12-29-2014 12:53 AM
    opengl
    • Replies: 1
    • Views: 682
    Last Post: 12-29-2014 04:22 AM
    by GClements  Go to last post
  16. Rotate ortho decline in x

    Started by opessoa, 11-26-2014 11:05 AM
    opengl, rotate
    • Replies: 0
    • Views: 463
    Last Post: 11-26-2014 11:05 AM
    by opessoa  Go to last post
  17. Spike in frame rendering time

    Started by pmjobin, 11-20-2014 10:15 AM
    • Replies: 4
    • Views: 1,188
    Last Post: 11-29-2014 08:08 PM
    by Dark Photon  Go to last post
  18. glfrustum near and far values

    Started by rmousa, 11-01-2014 09:21 AM
    glfrustum, opengl
    • Replies: 1
    • Views: 603
    Last Post: 11-01-2014 05:28 PM
    by GClements  Go to last post
    • Replies: 4
    • Views: 791
    Last Post: 10-31-2014 10:59 AM
    by Nikki_k  Go to last post
    • Replies: 2
    • Views: 794
    Last Post: 10-29-2014 03:16 AM
    by tmason  Go to last post
  19. Simple Cube not Showing up with simple Example ...

    Started by tmason, 10-26-2014 05:25 AM
    c++, glm, glsl, opengl
    • Replies: 1
    • Views: 633
    Last Post: 10-26-2014 10:42 PM
    by tmason  Go to last post
Results 1 to 25 of 142
Page 1 of 6 1 2 3 4