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Tag: occlusion culling

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  1. Occlusion Culling with Transform Feedback

    Started by nimelord, 04-01-2018 02:05 AM
    2 Pages
    1 2
    geometry shader, mipmap, occlusion culling, transform feedback
    • Replies: 17
    • Views: 1,025
    Last Post: 04-11-2018 03:00 AM
    by nimelord  Go to last post

    Forum:
    Basic Coding

  2. Occlusion Culling by the Cryengine way: understanding

    Started by nimelord, 12-20-2017 11:18 AM
    2 Pages
    1 2
    c buffer, occlusion culling, optimization
    • Replies: 12
    • Views: 1,403
    Last Post: 01-07-2018 02:28 AM
    by nimelord  Go to last post

    Forum:
    Basic Coding

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