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  1. Framebuffer problems

    Started by _NoName_, 09-05-2016 10:53 AM
    fbo, nvidia
    • Replies: 5
    • Views: 964
    Last Post: 09-12-2016 10:35 AM
    by Osbios  Go to last post
  2. NVidia Framebuffer Attachments Color Location

    Started by Firestar99, 06-11-2016 08:31 AM
    color attachment, frame buffer object, location, nvidia
    • Replies: 4
    • Views: 651
    Last Post: 06-14-2016 10:54 AM
    by Firestar99  Go to last post
  3. NVidia Framebuffer Attachments Color Location

    Started by Firestar99, 06-09-2016 09:12 AM
    attachment, color location, frame buffer object, nvidia
    • Replies: 0
    • Views: 34
    Last Post: 06-09-2016 09:12 AM
    by Firestar99  Go to last post
  4. When you use uniform buffer objects...

    Started by mamannon, 04-18-2016 02:29 AM
    amd, array, nvidia, ubo, uniform block
    • Replies: 5
    • Views: 398
    Last Post: 04-18-2016 11:45 AM
    by mhagain  Go to last post
    • Replies: 0
    • Views: 2,455
    Last Post: 08-10-2015 06:08 AM
    by Khronos_webmaster  Go to last post
    • Replies: 9
    • Views: 4,496
    Last Post: 05-13-2015 11:01 AM
    by Dark Photon  Go to last post
  5. Spike in frame rendering time

    Started by pmjobin, 11-20-2014 10:15 AM
    • Replies: 4
    • Views: 2,255
    Last Post: 11-29-2014 08:08 PM
    by Dark Photon  Go to last post
  6. Simple OpenGL 4.X does not run on GTX 480 but runs on ATI

    Started by sueyllam, 08-26-2014 07:32 AM
    2 Pages
    1 2
    ati, cg compiler, cpp, glsl, nvidia
    • Replies: 13
    • Views: 4,049
    Last Post: 08-28-2014 04:54 AM
    by sueyllam  Go to last post
  7. Surfaces are seperated in NVidia graphics

    Started by rakeshmalik91, 09-08-2013 04:41 AM
    • Replies: 2
    • Views: 2,857
    Last Post: 09-08-2013 06:54 AM
    by GClements  Go to last post
    • Replies: 1
    • Views: 2,337
    Last Post: 06-22-2013 08:31 PM
    by Predator105  Go to last post
    • Replies: 3
    • Views: 3,506
    Last Post: 04-16-2013 12:50 AM
    by YarUnderoaker  Go to last post
  8. nvidia driver 310.xx or newer

    Started by aronsatie, 03-08-2013 09:50 AM
    2 Pages
    1 2
    nvidia
    • Replies: 17
    • Views: 10,865
    Last Post: 05-07-2013 07:05 AM
    by mhagain  Go to last post
  9. glDrawPixels slow down when set GL_MAP_STENCIL to true on nvidia

    Started by newbiecow, 02-06-2013 07:24 AM
    2 Pages
    1 2
    nvidia
    • Replies: 12
    • Views: 6,280
    Last Post: 02-08-2013 05:25 AM
    by Nowhere-01  Go to last post
    • Replies: 5
    • Views: 5,250
    Last Post: 02-07-2013 04:39 AM
    by Nowhere-01  Go to last post
    • Replies: 4
    • Views: 5,697
    Last Post: 12-17-2012 01:42 PM
    by DmitryM  Go to last post
  10. NVIDIA Quadro driver memory leak

    Started by mfort, 10-09-2012 05:37 AM
    leak, nvidia, quadro
    • Replies: 0
    • Views: 4,046
    Last Post: 10-09-2012 05:37 AM
    by mfort  Go to last post
  11. NVIDIA releases OpenGL 4.3 beta drivers

    Started by Khronos_webmaster, 08-06-2012 05:57 AM
    7 Pages
    1 2 3 ... 7
    2012, 4.3, arb, developers, drivers, geforce, nvidia, opengl, quadro
    • Replies: 62
    • Views: 64,194
    Last Post: 10-30-2012 06:44 AM
    by randall  Go to last post
  12. Latest OpenGL AMD/NV driver bugs (with repro code)

    Started by Closed, 07-17-2012 11:37 PM
    2 Pages
    1 2
    amd, bug, nvidia, opengl, repro
    • Replies: 10
    • Views: 11,294
    Last Post: 07-20-2012 04:00 PM
    by aqnuep  Go to last post
  13. OpenGL Ext Viewer 4.04

    Started by AAlanC, 04-25-2012 11:04 PM
    directx, nvidia, vista 32
    • Replies: 7
    • Views: 7,719
    Last Post: 04-30-2012 01:37 PM
    by ZbuffeR  Go to last post
Results 1 to 19 of 19