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Tag: mipmap

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  1. Occlusion Culling with Transform Feedback

    Started by nimelord, 04-01-2018 02:05 AM
    2 Pages
    1 2
    geometry shader, mipmap, occlusion culling, transform feedback
    • Replies: 17
    • Views: 1,177
    Last Post: 04-11-2018 03:00 AM
    by nimelord  Go to last post

    Forum:
    Basic Coding

  2. Troubles with Mipmap

    Started by nimelord, 02-05-2018 01:11 PM
    • Replies: 7
    • Views: 973
    Last Post: 02-27-2018 05:29 AM
    by nimelord  Go to last post

    Forum:
    Basic Coding

    • Replies: 6
    • Views: 12,278
    Last Post: 05-09-2013 02:21 AM
    by tonyo_au  Go to last post
  3. Using textureGrad with cube map

    Started by idwakest, 04-27-2012 08:30 AM
    dfdx, mipmap, texturegrad
    • Replies: 2
    • Views: 4,353
    Last Post: 04-30-2012 12:28 AM
    by idwakest  Go to last post

    Forum:
    GLSL

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