Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Tag: math

Search: Search took 0.00 seconds.

  1. Understanding function for generating sphere ...

    Started by tmason, 02-16-2015 09:11 PM
    c++, math, opengl
    • Replies: 4
    • Views: 188
    Last Post: 02-17-2015 07:02 AM
    by GClements  Go to last post
  2. Small but noticable seam on Skybox...

    Started by tmason, 09-15-2014 05:24 AM
    c++, math, opengl, skybox
    • Replies: 0
    • Views: 377
    Last Post: 09-15-2014 05:24 AM
    by tmason  Go to last post
    • Replies: 3
    • Views: 759
    Last Post: 09-15-2014 05:11 AM
    by tmason  Go to last post
  3. Importing Models from ASSIMP - Rotation Problem

    Started by tmason, 09-05-2014 04:17 AM
    assimp, c++, math, opengl
    • Replies: 2
    • Views: 579
    Last Post: 09-05-2014 05:21 AM
    by tmason  Go to last post
  4. Calculating Model-View-Projection Matrix

    Started by Alphaomega86, 07-04-2013 07:14 AM
    math, matrix
    • Replies: 3
    • Views: 7,277
    Last Post: 07-05-2013 08:35 PM
    by tonyo_au  Go to last post
    • Replies: 0
    • Views: 1,253
    Last Post: 01-24-2013 09:28 AM
    by jmanuelexe  Go to last post
    • Replies: 4
    • Views: 4,952
    Last Post: 12-05-2012 08:20 AM
    by Nick Wiggill  Go to last post
  5. help with the rotation formulas

    Started by len0001, 08-12-2012 04:22 AM
    c++, math, opengl
    • Replies: 0
    • Views: 2,376
    Last Post: 08-12-2012 04:22 AM
    by len0001  Go to last post
Results 1 to 8 of 8