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    by elect  Go to last post
  1. Regarding shader spaces

    Started by Murloc992, 09-15-2014 12:01 AM
    deferred, g buffer, glsl 330
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    Last Post: 09-15-2014 12:01 AM
    by Murloc992  Go to last post
  2. opengl 3.3 core, glsl 3.30, render fails

    Started by banana joe, 06-19-2014 01:17 PM
    glsl, glsl 330, opengl, opengl 3.3
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    Last Post: 06-20-2014 01:06 AM
    by banana joe  Go to last post
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