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    • Replies: 6
    • Views: 3,542
    Last Post: 10-20-2014 02:26 AM
    by Dan Bartlett  Go to last post
    • Replies: 1
    • Views: 2,365
    Last Post: 10-15-2014 05:34 AM
    by carsten neumann  Go to last post
  1. Dual paraboloid shadow mapping confusion

    Started by raga34, 09-14-2014 05:17 AM
    • Replies: 1
    • Views: 2,764
    Last Post: 09-14-2014 06:43 AM
    by raga34  Go to last post
    • Replies: 3
    • Views: 3,510
    Last Post: 09-24-2014 03:03 PM
    by Silverlan  Go to last post
  2. Simple OpenGL 4.X does not run on GTX 480 but runs on ATI

    Started by sueyllam, 08-26-2014 08:32 AM
    2 Pages
    1 2
    ati, cg compiler, cpp, glsl, nvidia
    • Replies: 13
    • Views: 7,329
    Last Post: 08-28-2014 05:54 AM
    by sueyllam  Go to last post
    • Replies: 4
    • Views: 2,658
    Last Post: 07-21-2014 04:47 PM
    by Neil E  Go to last post
    • Replies: 2
    • Views: 5,350
    Last Post: 06-27-2014 05:27 PM
    by anouar  Go to last post
  3. opengl 3.3 core, glsl 3.30, render fails

    Started by banana joe, 06-19-2014 02:17 PM
    glsl, glsl 330, opengl, opengl 3.3
    • Replies: 4
    • Views: 6,684
    Last Post: 06-20-2014 02:06 AM
    by banana joe  Go to last post
  4. Accessing array values from a shader

    Started by nbdspcl, 05-02-2014 09:00 AM
    glsl
    • Replies: 1
    • Views: 1,972
    Last Post: 05-02-2014 11:27 AM
    by nbdspcl  Go to last post
  5. GLSL 400 multi texturing, how best?

    Started by glararan, 09-10-2013 06:28 AM
    • Replies: 8
    • Views: 10,133
    Last Post: 09-13-2013 09:59 AM
    by Dark Photon  Go to last post
  6. Reversing perspective foreshortening.

    Started by JMSDKS, 08-15-2013 01:10 PM
    glsl
    • Replies: 2
    • Views: 4,532
    Last Post: 08-15-2013 05:31 PM
    by JMSDKS  Go to last post
  7. OpenGL screen space motion blur

    Started by SasMaster, 07-23-2013 05:08 AM
    effects, glsl, motion blur
    • Replies: 5
    • Views: 6,211
    Last Post: 07-23-2013 10:50 AM
    by SasMaster  Go to last post
  8. vertices and data

    Started by driver, 07-08-2013 02:34 AM
    3d texture, glsl, samling
    • Replies: 0
    • Views: 2,695
    Last Post: 07-08-2013 02:34 AM
    by driver  Go to last post
    • Replies: 14
    • Views: 50,004
    Last Post: 05-25-2013 08:35 PM
    by tonyo_au  Go to last post
    • Replies: 0
    • Views: 4,077
    Last Post: 01-29-2013 08:00 AM
    by Jeffg  Go to last post
  9. Problem with 2Dsampler

    Started by cookedbird, 01-16-2013 03:43 PM
    fbo, glsl, sampler, texture
    • Replies: 2
    • Views: 4,357
    Last Post: 01-16-2013 09:28 PM
    by cookedbird  Go to last post
  10. Queries regarding Geometry Shaders

    Started by maverick9888, 12-19-2012 04:18 AM
    glsl, opengl, opengl 3.3, shaders
    • Replies: 5
    • Views: 7,205
    Last Post: 12-20-2012 07:54 AM
    by aqnuep  Go to last post
  11. Instancing code doesn't work

    Started by Basaaa, 12-18-2012 05:03 PM
    glsl, instancing, problem, shader
    • Replies: 8
    • Views: 12,602
    Last Post: 12-21-2012 09:17 AM
    by Basaaa  Go to last post
    • Replies: 4
    • Views: 14,703
    Last Post: 12-07-2012 11:06 AM
    by bsabiston  Go to last post
    • Replies: 4
    • Views: 13,085
    Last Post: 12-05-2012 08:20 AM
    by Nick Wiggill  Go to last post
  12. Help reconstructing pixel position from depth

    Started by Junky, 11-27-2012 06:00 PM
    2 Pages
    1 2
    • Replies: 13
    • Views: 25,590
    Last Post: 11-29-2012 08:14 PM
    by Dark Photon  Go to last post
  13. Shader usage is large games

    Started by Peripheralgames, 11-27-2012 02:24 PM
    glsl, shaders
    • Replies: 2
    • Views: 5,085
    Last Post: 11-27-2012 06:52 PM
    by Dark Photon  Go to last post
    • Replies: 1
    • Views: 5,104
    Last Post: 10-01-2012 05:45 PM
    by Dark Photon  Go to last post
  14. Seam issue with environmental map shader

    Started by Joel Graff, 07-17-2012 02:14 AM
    • Replies: 0
    • Views: 2,822
    Last Post: 07-17-2012 02:14 AM
    by Joel Graff  Go to last post
    • Replies: 3
    • Views: 4,046
    Last Post: 07-09-2012 02:10 AM
    by Nick Wiggill  Go to last post
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