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  1. GLSL; return statement ...

    Started by tmason, 02-20-2015 12:26 PM
    c++, glsl, opengl
    • Replies: 7
    • Views: 303
    Last Post: 02-26-2015 09:58 AM
    by Alfonse Reinheart  Go to last post
  2. Sorting for Transparency

    Started by tmason, 02-17-2015 06:22 AM
    c++, glsl, opengl
    • Replies: 2
    • Views: 198
    Last Post: 02-17-2015 08:06 AM
    by GClements  Go to last post
  3. Qt datatypes with GLM and OpenGL

    Started by tmason, 02-12-2015 07:30 AM
    c++, glm, glsl, opengl
    • Replies: 3
    • Views: 254
    Last Post: 02-12-2015 01:10 PM
    by Alfonse Reinheart  Go to last post
  4. Help with GLSL/OpenGL Shader; Uneven Lighting

    Started by tmason, 02-06-2015 12:02 AM
    c++, glsl, opengl, shaders
    • Replies: 4
    • Views: 283
    Last Post: 02-06-2015 11:06 AM
    by tmason  Go to last post
  5. GLSL.hpp - GLSL emulation library

    Started by Yandersen, 01-11-2015 09:59 PM
    glm, glsl, vector
    • Replies: 0
    • Views: 232
    Last Post: 01-11-2015 09:59 PM
    by Yandersen  Go to last post
  6. CSM / PSSM - Depth comparison

    Started by Silverlan, 01-11-2015 06:07 AM
    2 Pages
    1 2
    csm, depth, glsl, pssm, shadow mapping
    • Replies: 14
    • Views: 792
    Last Post: 02-04-2015 11:22 PM
    by Silverlan  Go to last post
  7. textureCube always returns 0

    Started by Silverlan, 11-17-2014 02:27 PM
    cubemap, depth textures, glsl
    • Replies: 1
    • Views: 300
    Last Post: 11-18-2014 12:24 PM
    by Silverlan  Go to last post
    • Replies: 2
    • Views: 412
    Last Post: 10-29-2014 03:16 AM
    by tmason  Go to last post
  8. Simple Cube not Showing up with simple Example ...

    Started by tmason, 10-26-2014 05:25 AM
    c++, glm, glsl, opengl
    • Replies: 1
    • Views: 345
    Last Post: 10-26-2014 10:42 PM
    by tmason  Go to last post
  9. Speeding up loading of uniforms and drawing ...

    Started by tmason, 10-19-2014 04:16 AM
    c++, glsl, opengl, speed
    • Replies: 0
    • Views: 284
    Last Post: 10-19-2014 04:16 AM
    by tmason  Go to last post
    • Replies: 0
    • Views: 337
    Last Post: 10-18-2014 04:42 AM
    by Silverlan  Go to last post
    • Replies: 6
    • Views: 607
    Last Post: 10-20-2014 01:26 AM
    by Dan Bartlett  Go to last post
    • Replies: 1
    • Views: 453
    Last Post: 10-15-2014 04:34 AM
    by carsten neumann  Go to last post
  10. Dual paraboloid shadow mapping confusion

    Started by raga34, 09-14-2014 04:17 AM
    • Replies: 1
    • Views: 483
    Last Post: 09-14-2014 05:43 AM
    by raga34  Go to last post
    • Replies: 3
    • Views: 924
    Last Post: 09-24-2014 02:03 PM
    by Silverlan  Go to last post
  11. Simple OpenGL 4.X does not run on GTX 480 but runs on ATI

    Started by sueyllam, 08-26-2014 07:32 AM
    2 Pages
    1 2
    ati, cg compiler, cpp, glsl, nvidia
    • Replies: 13
    • Views: 1,823
    Last Post: 08-28-2014 04:54 AM
    by sueyllam  Go to last post
    • Replies: 4
    • Views: 1,020
    Last Post: 07-21-2014 03:47 PM
    by Neil E  Go to last post
    • Replies: 2
    • Views: 1,106
    Last Post: 06-27-2014 04:27 PM
    by anouar  Go to last post
  12. opengl 3.3 core, glsl 3.30, render fails

    Started by banana joe, 06-19-2014 01:17 PM
    glsl, glsl 330, opengl, opengl 3.3
    • Replies: 4
    • Views: 1,611
    Last Post: 06-20-2014 01:06 AM
    by banana joe  Go to last post
  13. Accessing array values from a shader

    Started by nbdspcl, 05-02-2014 08:00 AM
    glsl
    • Replies: 1
    • Views: 828
    Last Post: 05-02-2014 10:27 AM
    by nbdspcl  Go to last post
  14. GLSL 400 multi texturing, how best?

    Started by glararan, 09-10-2013 05:28 AM
    • Replies: 8
    • Views: 4,987
    Last Post: 09-13-2013 08:59 AM
    by Dark Photon  Go to last post
  15. Reversing perspective foreshortening.

    Started by JMSDKS, 08-15-2013 12:10 PM
    glsl
    • Replies: 2
    • Views: 2,658
    Last Post: 08-15-2013 04:31 PM
    by JMSDKS  Go to last post
  16. OpenGL screen space motion blur

    Started by SasMaster, 07-23-2013 04:08 AM
    effects, glsl, motion blur
    • Replies: 5
    • Views: 3,391
    Last Post: 07-23-2013 09:50 AM
    by SasMaster  Go to last post
  17. vertices and data

    Started by driver, 07-08-2013 01:34 AM
    3d texture, glsl, samling
    • Replies: 0
    • Views: 1,283
    Last Post: 07-08-2013 01:34 AM
    by driver  Go to last post
    • Replies: 14
    • Views: 12,842
    Last Post: 05-25-2013 07:35 PM
    by tonyo_au  Go to last post
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