Part of the Khronos Group
OpenGL.org

The Industry's Foundation for High Performance Graphics

from games to virtual reality, mobile phones to supercomputers

Search:

Tag: glsl

Page 1 of 3 1 2 3

Search: Search took 0.00 seconds.

  1. Is there some way to bind uniform with dynamic size to shader?

    Started by nimelord, 12-05-2017 11:31 AM
    2 Pages
    1 2
    arrays, glsl, uniforms
    • Replies: 10
    • Views: 486
    Last Post: 12-10-2017 08:58 AM
    by nimelord  Go to last post
  2. Use function insteead of projection matrix

    Started by _NoName_, 09-07-2017 06:07 AM
    glsl, projection matrix
    • Replies: 4
    • Views: 457
    Last Post: 09-07-2017 11:40 PM
    by _NoName_  Go to last post
  3. Passing an array of glm::mat4 to vertex shader

    Started by Patsch, 08-21-2017 01:05 PM
    c++, glsl, pointer
    • Replies: 1
    • Views: 489
    Last Post: 08-23-2017 03:46 AM
    by GClements  Go to last post
  4. GLSL determinant() returns an 'undefined' result

    Started by _NoName_, 05-20-2017 04:42 AM
    determinant, glsl
    • Replies: 2
    • Views: 828
    Last Post: 05-21-2017 04:27 AM
    by _NoName_  Go to last post
    • Replies: 1
    • Views: 1,132
    Last Post: 08-22-2016 04:17 AM
    by Cornix  Go to last post
  5. Nothing appearing on screen

    Started by ED_RockStarGuy, 07-03-2016 05:10 AM
    c++, glsl
    • Replies: 2
    • Views: 1,246
    Last Post: 07-07-2016 04:20 AM
    by ED_RockStarGuy  Go to last post
  6. Strange struct behavior

    Started by Asmodeus, 06-15-2016 11:06 AM
    c++, glsl, opengl
    • Replies: 2
    • Views: 1,577
    Last Post: 06-15-2016 01:15 PM
    by Asmodeus  Go to last post
  7. GLSL Performance vs Maintainability

    Started by SharkByte, 05-05-2016 10:51 AM
    glsl, glsl 420, optimization, uniform buffer object
    • Replies: 2
    • Views: 3,931
    Last Post: 05-05-2016 11:12 AM
    by SharkByte  Go to last post
    • Replies: 1
    • Views: 1,392
    Last Post: 07-30-2015 04:09 AM
    by GClements  Go to last post
  8. Fps drops when passing multiplied vector to gl_FragColor

    Started by Kalir44, 07-14-2015 02:47 AM
    2 Pages
    1 2
    glsl, performance, shaders
    • Replies: 10
    • Views: 4,267
    Last Post: 07-15-2015 06:14 AM
    by GClements  Go to last post
    • Replies: 2
    • Views: 2,289
    Last Post: 05-15-2015 01:40 PM
    by dorbie  Go to last post
    • Replies: 5
    • Views: 4,229
    Last Post: 04-15-2015 06:35 PM
    by GClements  Go to last post
    • Replies: 0
    • Views: 1,795
    Last Post: 03-16-2015 07:18 AM
    by RobertCWebb  Go to last post
  9. GLSL; return statement ...

    Started by tmason, 02-20-2015 12:26 PM
    c++, glsl, opengl
    • Replies: 7
    • Views: 7,921
    Last Post: 02-26-2015 09:58 AM
    by Alfonse Reinheart  Go to last post
  10. Sorting for Transparency

    Started by tmason, 02-17-2015 06:22 AM
    c++, glsl, opengl
    • Replies: 2
    • Views: 2,563
    Last Post: 02-17-2015 08:06 AM
    by GClements  Go to last post
  11. Qt datatypes with GLM and OpenGL

    Started by tmason, 02-12-2015 07:30 AM
    c++, glm, glsl, opengl
    • Replies: 3
    • Views: 4,431
    Last Post: 02-12-2015 01:10 PM
    by Alfonse Reinheart  Go to last post
  12. Help with GLSL/OpenGL Shader; Uneven Lighting

    Started by tmason, 02-06-2015 12:02 AM
    c++, glsl, opengl, shaders
    • Replies: 4
    • Views: 3,329
    Last Post: 02-06-2015 11:06 AM
    by tmason  Go to last post
  13. GLSL.hpp - GLSL emulation library

    Started by Yandersen, 01-11-2015 09:59 PM
    glm, glsl, vector
    • Replies: 0
    • Views: 1,824
    Last Post: 01-11-2015 09:59 PM
    by Yandersen  Go to last post
  14. CSM / PSSM - Depth comparison

    Started by Silverlan, 01-11-2015 06:07 AM
    2 Pages
    1 2
    csm, depth, glsl, pssm, shadow mapping
    • Replies: 14
    • Views: 8,633
    Last Post: 02-04-2015 11:22 PM
    by Silverlan  Go to last post
  15. textureCube always returns 0

    Started by Silverlan, 11-17-2014 02:27 PM
    cubemap, depth textures, glsl
    • Replies: 1
    • Views: 2,148
    Last Post: 11-18-2014 12:24 PM
    by Silverlan  Go to last post
    • Replies: 2
    • Views: 2,562
    Last Post: 10-29-2014 04:16 AM
    by tmason  Go to last post
  16. Simple Cube not Showing up with simple Example ...

    Started by tmason, 10-26-2014 06:25 AM
    c++, glm, glsl, opengl
    • Replies: 1
    • Views: 2,276
    Last Post: 10-26-2014 11:42 PM
    by tmason  Go to last post
  17. Speeding up loading of uniforms and drawing ...

    Started by tmason, 10-19-2014 05:16 AM
    c++, glsl, opengl, speed
    • Replies: 0
    • Views: 1,491
    Last Post: 10-19-2014 05:16 AM
    by tmason  Go to last post
    • Replies: 0
    • Views: 1,981
    Last Post: 10-18-2014 05:42 AM
    by Silverlan  Go to last post
    • Replies: 6
    • Views: 3,441
    Last Post: 10-20-2014 02:26 AM
    by Dan Bartlett  Go to last post
Results 1 to 25 of 55
Page 1 of 3 1 2 3